From 71594857428e9b988cec20fcc2b76d37f6d87632 Mon Sep 17 00:00:00 2001 From: "michael.reiswich" Date: Tue, 25 May 2021 17:26:41 +0200 Subject: [PATCH] raus --- ReallifeGamemode.Client/util/weapondamage.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 535818e2..4790bd42 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -26,6 +26,7 @@ export default function weapondamageUtil(globalData: IGlobalData) { mp.players.forEachInStreamRange((player) => { player.setSuffersCriticalHits(false); + }); mp.events.add(RageEnums.EventKey.INCOMING_DAMAGE, (sourceEntity: EntityMp, sourcePlayer: PlayerMp, targetEntity: EntityMp, weapon: number, boneIndex: number, damage: number) => { @@ -161,8 +162,6 @@ export default function weapondamageUtil(globalData: IGlobalData) { mp.events.add("entityStreamIn", (entity) => { if (entity.type === "player") { entity.setSuffersCriticalHits(false); - let playermodel = entity.Model; - mp.gui.chat.push(playermodel.toString()); } });