Begin faction system
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19
Server/Entities/Faction.cs
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19
Server/Entities/Faction.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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namespace reallife_gamemode.Server.Entities
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{
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public class Faction
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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[StringLength(32)]
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public string Name { get; set; }
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public int BankAccount { get; set; }
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public bool StateOwned { get; set; }
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}
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}
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