From 732c40ecd98ec7824567986abad05678ec54f04c Mon Sep 17 00:00:00 2001 From: Luke Date: Sun, 4 Jul 2021 20:43:33 +0200 Subject: [PATCH] default bei switch case in weapondamage.ts entfernt weil oben bei initialisierung mit drin --- ReallifeGamemode.Client/util/weapondamage.ts | 4 ---- 1 file changed, 4 deletions(-) diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 2f1b3ae1..b3b708b1 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -371,10 +371,6 @@ export default function weapondamageUtil(globalData: IGlobalData) { meelemodifier = 0.1; modifier = 1; break; - default: - modifier = 1; - meelemodifier = 1; - break; } mp.game.invoke("0xCE07B9F7817AADA3", player, modifier);