merge
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@@ -1937,6 +1937,7 @@ namespace ReallifeGamemode.Server.Commands
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{
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if (!managedPlayer.IsLoggedIn()) return;
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managedPlayer.GiveWeapon(weaponHash, munition);
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logger.LogInformation("Admin {0} gave the weapon {1} (ammo: {2}) to player {3}", player.Name, weapon, munition, managedPlayer.Name);
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ChatService.SendMessage(managedPlayer, "~b~Admin " + player.Name + " hat im Radius von " + radius + " eine/n " + weapon + " mit " + munition + " Munition vergeben.");
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}
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ChatService.SendMessage(player, "~b~Du hast " + peopleInRange.Count + " Spielern eine " + weapon + " mit " + munition + " Munition gegeben");
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@@ -3828,6 +3829,8 @@ namespace ReallifeGamemode.Server.Commands
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return;
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}
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logger.LogInformation("Admin {0} gave the weapon {1} (ammo: {2}) to player {3}", player.Name, hash, ammo, target.Name);
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target.GiveWeapon((WeaponHash)uHash, ammo);
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ChatService.SendMessage(target, "~b~Du hast von " + player.Name + " eine/n " + hash + " mit einer Munition von " + ammo + " erhalten.");
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ChatService.SendMessage(player, "~b~Du hast " + target.Name + " eine/n " + hash + " mit einer Munition von " + ammo + " gegeben.");
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