From 75d9497de30c82fd88063451dcea067bc32cacbd Mon Sep 17 00:00:00 2001 From: kookroach Date: Sun, 18 Apr 2021 22:09:47 +0200 Subject: [PATCH] Change HP amount and Cooldown --- ReallifeGamemode.Server/Inventory/Items/Apfel.cs | 4 ++-- ReallifeGamemode.Server/Inventory/Items/AviateChips.cs | 2 +- ReallifeGamemode.Server/Inventory/Items/Baklava.cs | 4 ++-- ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs | 4 ++-- ReallifeGamemode.Server/Inventory/Items/Chips.cs | 4 ++-- ReallifeGamemode.Server/Inventory/Items/Döner.cs | 6 +++--- 6 files changed, 12 insertions(+), 12 deletions(-) diff --git a/ReallifeGamemode.Server/Inventory/Items/Apfel.cs b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs index 116dbfc7..4b396c17 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Apfel.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Apfel.cs @@ -17,8 +17,8 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Einheit => "g"; public override int HpAmount => 10; public override uint Object => 2240524752; - public override int Price => 200; - public override float Cooldown => 10000; + public override int Price => 50; + public override float Cooldown => 60000; public override void Consume(UserItem uItem) { diff --git a/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs b/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs index 025c98f7..b65f0f86 100644 --- a/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs +++ b/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs @@ -19,7 +19,7 @@ namespace ReallifeGamemode.Server.Inventory.Items public override uint Object => 2240524752; public override int Price => 1000; - public override float Cooldown => 5000; + public override float Cooldown => 60000; public override void Consume(UserItem uItem) { diff --git a/ReallifeGamemode.Server/Inventory/Items/Baklava.cs b/ReallifeGamemode.Server/Inventory/Items/Baklava.cs index 88e7ccfd..e5825cf8 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Baklava.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Baklava.cs @@ -17,9 +17,9 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Einheit => "g"; public override int HpAmount => 30; public override uint Object => 2240524752; - public override int Price => 600; + public override int Price => 150; - public override float Cooldown => 20000; + public override float Cooldown => 180000; public override void Consume(UserItem uItem) { diff --git a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs index ccf4d4fe..225962ba 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Cheeseburger.cs @@ -20,8 +20,8 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Einheit => "g"; public override int HpAmount => 20; public override uint Object => 2240524752; - public override int Price => 500; - public override float Cooldown => 7000; + public override int Price => 100; + public override float Cooldown => 120000; public override void Consume(UserItem uItem) { diff --git a/ReallifeGamemode.Server/Inventory/Items/Chips.cs b/ReallifeGamemode.Server/Inventory/Items/Chips.cs index 323e1b99..3198deb5 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Chips.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Chips.cs @@ -17,9 +17,9 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Einheit => "g"; public override int HpAmount => 5; public override uint Object => 2240524752; - public override int Price => 5; + public override int Price => 25; - public override float Cooldown => 5500; + public override float Cooldown => 30000; public override void Consume(UserItem uItem) { diff --git a/ReallifeGamemode.Server/Inventory/Items/Döner.cs b/ReallifeGamemode.Server/Inventory/Items/Döner.cs index 06408896..6f2f62ad 100644 --- a/ReallifeGamemode.Server/Inventory/Items/Döner.cs +++ b/ReallifeGamemode.Server/Inventory/Items/Döner.cs @@ -15,11 +15,11 @@ namespace ReallifeGamemode.Server.Inventory.Items public override string Description => "Von Emre selbst gemacht."; public override int Gewicht => 500; public override string Einheit => "g"; - public override int HpAmount => 80; + public override int HpAmount => 50; public override uint Object => 2240524752; - public override int Price => 1800; + public override int Price => 250; - public override float Cooldown => 50000; + public override float Cooldown => 300000; public override void Consume(UserItem uItem) {