Adjust item drop

This commit is contained in:
VegaZ
2018-12-24 15:18:22 +01:00
parent 202311ea40
commit 76c11152f2
2 changed files with 15 additions and 1 deletions

View File

@@ -304,7 +304,9 @@ namespace reallife_gamemode.Server.Managers
if (iItem is IDroppableItem usableItemObj2)
{
Vector3 dropPosition = new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
Vector3 dropPosition = ClientExtension.GetPositionFromPlayer(player, 0.6f, 0);
dropPosition.Z -= 0.8f;
//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
Random r = new Random();
GTANetworkAPI.Object grndObject = NAPI.Object.CreateObject(3777723516, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 0);
GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition};