code formatiert

This commit is contained in:
hydrant
2020-08-04 21:51:38 +02:00
parent c4d4b16006
commit 76d72eebdf
40 changed files with 237 additions and 208 deletions

View File

@@ -23,7 +23,7 @@ namespace ReallifeGamemode.Server.Bank
private static ColShape _colShape;
private static ColShape _factioncolShape;
public static Vector3 Position { get; }
public static void Setup()
{
@@ -61,8 +61,8 @@ namespace ReallifeGamemode.Server.Bank
if (client.IsInVehicle || !client.IsLoggedIn()) return;
if (client.GetUser().FactionLeader == true)
{
client.TriggerEvent("showFactionBankMenuLeader", client.GetUser().Faction.BankAccount.Balance.ToString());
{
client.TriggerEvent("showFactionBankMenuLeader", client.GetUser().Faction.BankAccount.Balance.ToString());
}
client.TriggerEvent("showFactionBankMenu", client.GetUser().Faction.BankAccount.Balance.ToString());
}
@@ -125,19 +125,20 @@ namespace ReallifeGamemode.Server.Bank
string nameOrId = (string)JsonConvert.DeserializeObject(jsonNameOrId);
int amount = Int32.Parse(stringAmount);
Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
using (var dbContext = new DatabaseContext())
{
if(player.GetUser(dbContext) == target.GetUser(dbContext))
if (player.GetUser(dbContext) == target.GetUser(dbContext))
{
player.SendNotification($"~r~Du kannst dir selber kein Geld überweisen.");
return;
}else if(!target.IsLoggedIn())
}
else if (!target.IsLoggedIn())
{
player.SendNotification($"~r~Dieser Spieler ist nicht Online.");
}
else if (amount <= 0 || (int)(amount*1.05) > player.GetUser(dbContext).BankAccount.Balance)
else if (amount <= 0 || (int)(amount * 1.05) > player.GetUser(dbContext).BankAccount.Balance)
{
player.SendNotification($"~r~Dieser Betrag kann nicht überwiesen werden.");
return;
@@ -145,7 +146,7 @@ namespace ReallifeGamemode.Server.Bank
else
{
player.SendNotification($"~w~Du hast {target.Name} $~g~{amount} ~w~Überwiesen.");
player.GetUser(dbContext).BankAccount.Balance -= (int)(amount*1.05);
player.GetUser(dbContext).BankAccount.Balance -= (int)(amount * 1.05);
target.GetUser(dbContext).otheramount = amount;
dbContext.SaveChanges();
}
@@ -204,5 +205,5 @@ namespace ReallifeGamemode.Server.Bank
}
}
}
}