code formatiert

This commit is contained in:
hydrant
2020-08-04 21:51:38 +02:00
parent c4d4b16006
commit 76d72eebdf
40 changed files with 237 additions and 208 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using GTANetworkAPI;
using Newtonsoft.Json;

View File

@@ -45,7 +45,7 @@ namespace ReallifeGamemode.Server.Job
_inJob.Remove(player);
jobPlayer.Remove(player);
User user = player.GetUser();
@@ -61,7 +61,7 @@ namespace ReallifeGamemode.Server.Job
ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet.");
}
JobStop?.Invoke(player);
}

View File

@@ -186,13 +186,13 @@ namespace ReallifeGamemode.Server.Job
player.SetData("Route", "Skill1Route2");
break;
}
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill1Route3");
break;
}*/
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill1Route3");
break;
}*/
}
}
if (player.HasData("PilotenBase") && player.GetData<int>("PilotenBase") == 2)
@@ -215,13 +215,13 @@ namespace ReallifeGamemode.Server.Job
player.SetData("Route", "Skill2Route2");
break;
}
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill2Route3");
break;
}*/
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill2Route3");
break;
}*/
}
}
}

View File

@@ -83,12 +83,13 @@ namespace ReallifeGamemode.Server.Job
if (targetId == 0) return;
using (var dbContext = new DatabaseContext())
{
if(player.HasData("hasPassager")){
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
//target.Player.TriggerEvent("SERVER:SET_HANDMONEY", target.Handmoney);
if (player.HasData("hasPassager"))
{
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
//target.Player.TriggerEvent("SERVER:SET_HANDMONEY", target.Handmoney);
}
}
}
@@ -111,19 +112,19 @@ namespace ReallifeGamemode.Server.Job
if (!player.HasData("hasPassager")) { player.SetData<bool>("hasPassager", false); continue; }
int playerId = player.GetUser().Id;
if (player.IsInVehicle)
{
Vehicle v = player.Vehicle;
Vector3 lastPosition = v.Position;
if (lastPositions.ContainsKey(v.Handle)) lastPosition = lastPositions[v.Handle];
lastPositions[v.Handle] = v.Position;
double distance = lastPosition.DistanceTo(v.Position) / 1000.0;
if (distance > 0.5) { ChatService.BroadcastAdmin($"Möglicher Cheater - {player.Name}", AdminLevel.MAPPING); continue; }
if (!player.GetData<bool>("hasPassager")) continue;
foreach (Player occupant in v.Occupants)
{
occupant.TriggerEvent("CLIENT:updateFare", JsonConvert.SerializeObject(distance));
}
Vehicle v = player.Vehicle;
Vector3 lastPosition = v.Position;
if (lastPositions.ContainsKey(v.Handle)) lastPosition = lastPositions[v.Handle];
lastPositions[v.Handle] = v.Position;
double distance = lastPosition.DistanceTo(v.Position) / 1000.0;
if (distance > 0.5) { ChatService.BroadcastAdmin($"Möglicher Cheater - {player.Name}", AdminLevel.MAPPING); continue; }
if (!player.GetData<bool>("hasPassager")) continue;
foreach (Player occupant in v.Occupants)
{
occupant.TriggerEvent("CLIENT:updateFare", JsonConvert.SerializeObject(distance));
}
}
}
}