code formatiert

This commit is contained in:
hydrant
2020-08-04 21:51:38 +02:00
parent c4d4b16006
commit 76d72eebdf
40 changed files with 237 additions and 208 deletions

View File

@@ -186,13 +186,13 @@ namespace ReallifeGamemode.Server.Job
player.SetData("Route", "Skill1Route2");
break;
}
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill1Route3");
break;
}*/
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill1Route3");
break;
}*/
}
}
if (player.HasData("PilotenBase") && player.GetData<int>("PilotenBase") == 2)
@@ -215,13 +215,13 @@ namespace ReallifeGamemode.Server.Job
player.SetData("Route", "Skill2Route2");
break;
}
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill2Route3");
break;
}*/
/*case 3:
{
CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
player.SetData("Route", "Skill2Route3");
break;
}*/
}
}
}