code formatiert

This commit is contained in:
hydrant
2020-08-04 21:51:38 +02:00
parent c4d4b16006
commit 76d72eebdf
40 changed files with 237 additions and 208 deletions

View File

@@ -83,12 +83,13 @@ namespace ReallifeGamemode.Server.Job
if (targetId == 0) return;
using (var dbContext = new DatabaseContext())
{
if(player.HasData("hasPassager")){
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
//target.Player.TriggerEvent("SERVER:SET_HANDMONEY", target.Handmoney);
if (player.HasData("hasPassager"))
{
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
//target.Player.TriggerEvent("SERVER:SET_HANDMONEY", target.Handmoney);
}
}
}
@@ -111,19 +112,19 @@ namespace ReallifeGamemode.Server.Job
if (!player.HasData("hasPassager")) { player.SetData<bool>("hasPassager", false); continue; }
int playerId = player.GetUser().Id;
if (player.IsInVehicle)
{
Vehicle v = player.Vehicle;
Vector3 lastPosition = v.Position;
if (lastPositions.ContainsKey(v.Handle)) lastPosition = lastPositions[v.Handle];
lastPositions[v.Handle] = v.Position;
double distance = lastPosition.DistanceTo(v.Position) / 1000.0;
if (distance > 0.5) { ChatService.BroadcastAdmin($"Möglicher Cheater - {player.Name}", AdminLevel.MAPPING); continue; }
if (!player.GetData<bool>("hasPassager")) continue;
foreach (Player occupant in v.Occupants)
{
occupant.TriggerEvent("CLIENT:updateFare", JsonConvert.SerializeObject(distance));
}
Vehicle v = player.Vehicle;
Vector3 lastPosition = v.Position;
if (lastPositions.ContainsKey(v.Handle)) lastPosition = lastPositions[v.Handle];
lastPositions[v.Handle] = v.Position;
double distance = lastPosition.DistanceTo(v.Position) / 1000.0;
if (distance > 0.5) { ChatService.BroadcastAdmin($"Möglicher Cheater - {player.Name}", AdminLevel.MAPPING); continue; }
if (!player.GetData<bool>("hasPassager")) continue;
foreach (Player occupant in v.Occupants)
{
occupant.TriggerEvent("CLIENT:updateFare", JsonConvert.SerializeObject(distance));
}
}
}
}