diff --git a/ReallifeGamemode.Server/Util/AttachmentSync.cs b/ReallifeGamemode.Server/Util/AttachmentSync.cs
index 9b477696..9e8173bb 100644
--- a/ReallifeGamemode.Server/Util/AttachmentSync.cs
+++ b/ReallifeGamemode.Server/Util/AttachmentSync.cs
@@ -1,4 +1,4 @@
-/*
+
using System;
using System.Collections.Generic;
using System.Linq;
@@ -12,6 +12,7 @@ public static class AttachmentSync
/// The entity to attach the object to
/// The attachment, should be in string or long type
/// Pass true to remove the specified attachment, false otherwise.
+ /*
public static void AddAttachment(this Entity entity, dynamic attachment, bool remove)
{
if (!entity.HasData("Attachments"))
@@ -151,5 +152,6 @@ public class AttachmentSyncExample : Script
veh.ClearAttachments();
}
}
+ */
}
-*/
+