From 77a445480f4a8c8b967c4b785ea2275bcbecfc8a Mon Sep 17 00:00:00 2001 From: "michael.reiswich" Date: Thu, 18 Mar 2021 16:46:18 +0100 Subject: [PATCH] test3 --- ReallifeGamemode.Server/Util/AttachmentSync.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/ReallifeGamemode.Server/Util/AttachmentSync.cs b/ReallifeGamemode.Server/Util/AttachmentSync.cs index 9b477696..9e8173bb 100644 --- a/ReallifeGamemode.Server/Util/AttachmentSync.cs +++ b/ReallifeGamemode.Server/Util/AttachmentSync.cs @@ -1,4 +1,4 @@ -/* + using System; using System.Collections.Generic; using System.Linq; @@ -12,6 +12,7 @@ public static class AttachmentSync /// The entity to attach the object to /// The attachment, should be in string or long type /// Pass true to remove the specified attachment, false otherwise. + /* public static void AddAttachment(this Entity entity, dynamic attachment, bool remove) { if (!entity.HasData("Attachments")) @@ -151,5 +152,6 @@ public class AttachmentSyncExample : Script veh.ClearAttachments(); } } + */ } -*/ +