From 77e33d656e0a685bb8c372f106c2dcdb4fad9ffa Mon Sep 17 00:00:00 2001 From: xSprite Date: Tue, 25 Sep 2018 08:15:30 +0200 Subject: [PATCH] Add Connect-Event msg --- Server/Events/Connect.cs | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/Server/Events/Connect.cs b/Server/Events/Connect.cs index 69e1552b..a2916f66 100644 --- a/Server/Events/Connect.cs +++ b/Server/Events/Connect.cs @@ -6,10 +6,13 @@ using GTANetworkAPI; using Microsoft.EntityFrameworkCore; using reallife_gamemode.Model; using reallife_gamemode.Server.Entities; +using reallife_gamemode.Server.Extensions; +using reallife_gamemode.Server.Services; +using reallife_gamemode.Server.Util; /** * @overview Life of German Reallife - Event Login (Login.cs) -* @author VegaZ +* @author VegaZ, xSprite * @copyright (c) 2008 - 2018 Life of German */ @@ -23,7 +26,16 @@ namespace reallife_gamemode.Server.Events player.SetData("isLoggedIn", false); player.Position = new Vector3(-1883.736, -781.4911, -10); player.FreezePosition = true; + string name = player.Name; + List playerlist = NAPI.Pools.GetAllPlayers(); + foreach (Client currentPlayer in playerlist) + { + if (currentPlayer.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? false) + { + player.SendChatMessage("~m~*** "+player.Name+"["+player.SocialClubName+"] [ID:"+player.Handle.Value+"] ("+player.Address+")"); + } + + } } - } }