HotFix
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@@ -9,7 +9,7 @@ namespace ReallifeGamemode.Server.Job
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private Player client1;
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private Player client1;
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private Player client2;
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private Player client2;
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public Vehicle vehicle;
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public Vehicle vehicle;
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private static int trashCount = 0;
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private int trashCount = 0;
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public MuellmannData(Vehicle vehicle)
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public MuellmannData(Vehicle vehicle)
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{
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{
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@@ -38,7 +38,7 @@ namespace ReallifeGamemode.Server.Job
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MuellmannJobBeenden(player);
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MuellmannJobBeenden(player);
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}
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}
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public List<MuellmannData> muellmanData = new List<MuellmannData>();
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public static List<MuellmannData> muellmanData = new List<MuellmannData>();
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private readonly IReadOnlyCollection<Vector3> vector3s = new List<Vector3>
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private readonly IReadOnlyCollection<Vector3> vector3s = new List<Vector3>
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{
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{
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