diff --git a/ReallifeGamemode.Client/util/animationSync.ts b/ReallifeGamemode.Client/util/animationSync.ts index 8fb561ed..f95d83c8 100644 --- a/ReallifeGamemode.Client/util/animationSync.ts +++ b/ReallifeGamemode.Client/util/animationSync.ts @@ -49,14 +49,14 @@ setInterval(() => { mp.players.forEachInStreamRange( (player) => { - if (!player.animationData) + if (!player.getVariable("AnimationData")) return; - let index = mp.game.joaat(player.animationData.name); + let index = mp.game.joaat(player.getVariable("AnimationData")); let currentAnim = animationSyncData.animations[index]; let { id, name, animDict, animName, duration, loop, flag } = currentAnim; - if (player.animationData.loop && !player.isPlayingAnim(animDict, animName, 3)) { + if (loop && !player.isPlayingAnim(animDict, animName, 3)) { loadAnimDict(animDict, function () { mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1) }); @@ -79,7 +79,6 @@ break; let { id, name, animDict, animName, duration, loop, flag } = animData; - entity.animationData = { name: name, loop: loop }; loadAnimDict(animDict, function () { mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, -1, parseInt(flag), 0, !1, !1, !1)