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@@ -1205,7 +1205,7 @@ namespace ReallifeGamemode.Server.Commands
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[Command("respawnvehicle", "~m~Benutzung: ~s~/respawnvehicle (Db ID)", Alias = "rveh")]
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public void CmdAdminRespawnVehicle(Player player, int id = -1)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
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if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true) //change back to Admin
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{
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ChatService.NotAuthorized(player);
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return;
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@@ -426,21 +426,7 @@ namespace ReallifeGamemode.Server.Commands
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if (nearestCuffPlayer is null)
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return;
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nearestCuffPlayer.SetInFrontOf(player);
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nearestCuffPlayer.Heading = player.Heading;
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if (!nearestCuffPlayer.HasAnimation("Cuffed"))
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{
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player.SyncAnimation("doArrest");
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nearestCuffPlayer.SyncAnimation(new List<string>() { "getArrest", "Cuffed" });
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player.AddAttachment("handcuffs", false);
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}
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else
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{
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player.AddAttachment("handcuffs", true);
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player.SyncAnimation("doUncuff");
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nearestCuffPlayer.SyncAnimation("getUncuff");
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}
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player.CuffPlayer(nearestCuffPlayer);
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}
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[Command("wanted", "~m~Benutzung: ~s~/wa(nted) [Spieler] [Anzahl] [Grund]", Alias = "wa", GreedyArg = true)]
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@@ -510,21 +510,7 @@ namespace ReallifeGamemode.Server.Events
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}
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if (nearestCuffPlayer != null)
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{
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nearestCuffPlayer.SetInFrontOf(player);
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nearestCuffPlayer.Heading = player.Heading;
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if (!nearestCuffPlayer.HasAnimation("Cuffed"))
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{
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player.SyncAnimation("doArrest");
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nearestCuffPlayer.SyncAnimation(new List<string>() { "getArrest", "Cuffed" });
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player.AddAttachment("handcuffs", false);
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}
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else
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{
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player.AddAttachment("handcuffs", true);
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player.SyncAnimation("doUncuff");
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nearestCuffPlayer.SyncAnimation("getUncuff");
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}
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player.CuffPlayer(nearestCuffPlayer);
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}
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}
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if (nearestElevatorPoint != null)
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@@ -8,6 +8,7 @@ using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Util;
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/**
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* @overview Life of German Reallife - Player Extension (PlayerExtension.cs)
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@@ -322,9 +323,24 @@ namespace ReallifeGamemode.Server.Extensions
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player.TriggerEvent("SERVER:SetInFrontPosition", entity);
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}
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public static void SetCuffable(this Player player, bool isCuffable)
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public static void CuffPlayer(this Player player, Player nearestCuffPlayer)
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{
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player.SetSharedData("Cuffable", isCuffable);
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nearestCuffPlayer.SetInFrontOf(player);
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nearestCuffPlayer.Heading = player.Heading;
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if (!nearestCuffPlayer.HasAnimation("Cuffed"))
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{
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player.SyncAnimation("doArrest");
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nearestCuffPlayer.SyncAnimation(new List<string>() { "getArrest", "Cuffed" });
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nearestCuffPlayer.AddAttachment("handcuffs", false);
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nearestCuffPlayer.RemoveAllWeapons();
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}
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else
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{
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nearestCuffPlayer.AddAttachment("handcuffs", true);
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player.SyncAnimation("doUncuff");
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nearestCuffPlayer.SyncAnimation("getUncuff");
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}
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}
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}
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}
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