NoDM: Nicht für Leude mit Wanteds

This commit is contained in:
hydrant
2021-04-22 20:11:52 +02:00
parent 7ca3802096
commit 798a84813c
2 changed files with 12 additions and 3 deletions

View File

@@ -1,11 +1,19 @@
export default function wanteds(globalData: IGlobalData) {
let wantedCount = 0;
export default function wanteds(globalData: IGlobalData) {
var browser = mp.browsers.new("package://assets/html/wanteds/index.html");
mp.events.add("SERVER:SetWanteds", (count: number) => {
browser.execute(`setWanteds(${count});`);
wantedCount = count;
});
mp.events.add("SERVER:SetWantedFlash", (flash) => {
browser.execute(`setFlashing(${flash});`);
});
}
export function getWantedCount(): number {
return wantedCount;
}

View File

@@ -1,5 +1,6 @@
import { isInAnyNoDMPolygon, listNoDMZones } from "../Player/nodm";
import polygons from "../polygons";
import { getWantedCount } from "../Gui/wanteds";
function isTargetInPolygon(pos): boolean {
@@ -25,8 +26,8 @@ export default function weapondamageUtil() {
player.setSuffersCriticalHits(false);
});
mp.events.add('outgoingDamage', (sourceEntity, targetEntity, sourcePlayer, weapon, boneIndex, damage) => {
if (isTargetInPolygon(targetEntity.position) || isInAnyNoDMPolygon) {
mp.events.add(RageEnums.EventKey.INCOMING_DAMAGE, (sourceEntity: EntityMp, sourcePlayer: PlayerMp, targetEntity: EntityMp, weapon: number, boneIndex: number, damage: number) => {
if ((isTargetInPolygon(sourceEntity.position) || isInAnyNoDMPolygon) && getWantedCount() === 0) {
return true;
}
});