diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 49f3bc55..7fd0b8cf 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -21,9 +21,12 @@ function isTargetInPolygon(pos): boolean { export default function weapondamageUtil(globalData: IGlobalData) { let blockInput = false; - mp.players.local.setSuffersCriticalHits(false); + mp.players.local.setSuffersCriticalHits(false); + mp.players.forEachInStreamRange((player) => { + let playermodel = player.model; + mp.gui.chat.push(playermodel.toString()); player.setSuffersCriticalHits(false); });