diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs index 99e2fe66..c41554ca 100644 --- a/ReallifeGamemode.Server/Events/Key.cs +++ b/ReallifeGamemode.Server/Events/Key.cs @@ -312,7 +312,7 @@ namespace ReallifeGamemode.Server.Events if (user.GetData("duty") == false) { user.SetData("duty", true); - player.SendNotification("Du bist nun ~g~im Dienst."); + player.SendNotification("Du bist nun ~g~im Dienst"); player.TriggerEvent("toggleDutyMode", true); player.TriggerEvent("abortSpawnschutz"); if (user.FactionId == 2) //Fire Department @@ -353,7 +353,7 @@ namespace ReallifeGamemode.Server.Events else { user.SetData("duty", false); - player.SendNotification("Du bist nun ~r~außer Dienst."); + player.SendNotification("Du bist nun ~r~nicht mehr im Dienst"); player.TriggerEvent("toggleDutyMode", false); Medic.UpdateDutyMedics(); UpdateCharacterCloth.LoadCharacterDefaults(player);