diff --git a/ReallifeGamemode.Client/Gui/nametags.ts b/ReallifeGamemode.Client/Gui/nametags.ts index 1009a845..45ecc1f8 100644 --- a/ReallifeGamemode.Client/Gui/nametags.ts +++ b/ReallifeGamemode.Client/Gui/nametags.ts @@ -42,7 +42,7 @@ export default function customNametags() { if (armour > 0) { graphics.drawRect(x, y2, width + border * 2, 0.0085, 0, 0, 0, 200); graphics.drawRect(x, y2, width, height, 150, 150, 150, 255); - graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 255, 255, 255, 200); + graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200); var x2 = x + width / 2 + border / 2; @@ -50,7 +50,7 @@ export default function customNametags() { graphics.drawRect(x, y2 + height, width, height, 41, 66, 78, 255); graphics.drawRect(x - width / 2 * (1 - armour), y2 + height, width * armour, height, 48, 108, 135, 200); } - if (health > 0) { + else { graphics.drawRect(x, y2, width + border * 2, height + border * 2, 0, 0, 0, 200); graphics.drawRect(x, y2, width, height, 150, 150, 150, 255); graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200);