diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs
index ebcad395..8fb7b55d 100644
--- a/ReallifeGamemode.Server/Commands/AdminCommands.cs
+++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs
@@ -394,7 +394,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
- ReallifeGamemode.Server.Wanted.Jail.Release_Jail_Admin(player, target);
+ Jail.Release_Jail_Admin(player, target);
}
[Command("a", "~m~Benutzung: ~s~/a [Nachricht]", GreedyArg = true)]
diff --git a/ReallifeGamemode.Server/Services/ChatService.cs b/ReallifeGamemode.Server/Services/ChatService.cs
index 324920cb..022cf92c 100644
--- a/ReallifeGamemode.Server/Services/ChatService.cs
+++ b/ReallifeGamemode.Server/Services/ChatService.cs
@@ -78,14 +78,7 @@ namespace ReallifeGamemode.Server.Services
/// Das mindest Admin Level, das für das Erhalten dieser Nachricht benötigt wird
public static void HQMessage(string message)
{
- foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
- {
- User copUser = copPlayer.GetUser();
- if ((copUser.FactionId == 1 || copUser.FactionId == 3))
- {
- ChatService.SendMessage(copPlayer, "!{#8181E9}HQ: " + message);
- }
- }
+ BroadcastFaction("!{#8181E9}HQ: " + message, new List() { 1, 3 });
}
public static void BroadcastAdmin(string message, AdminLevel minLevel)
@@ -127,7 +120,7 @@ namespace ReallifeGamemode.Server.Services
internal static void BroadcastFaction(string message, List factionIds)
{
- using(var dbContext = new DatabaseContext())
+ using (var dbContext = new DatabaseContext())
{
BroadcastFaction(message, dbContext.Factions.Where(f => factionIds.Contains(f.Id)).ToList());
}