From 7c6217e63fa95c14fce95aae4a7a1e291d3130b0 Mon Sep 17 00:00:00 2001 From: VegaZ Date: Fri, 23 Apr 2021 20:18:57 +0200 Subject: [PATCH] Fix Medic Task Timing --- ReallifeGamemode.Server/Factions/Medic/Medic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ReallifeGamemode.Server/Factions/Medic/Medic.cs b/ReallifeGamemode.Server/Factions/Medic/Medic.cs index 115f5ef8..91fe3eb9 100644 --- a/ReallifeGamemode.Server/Factions/Medic/Medic.cs +++ b/ReallifeGamemode.Server/Factions/Medic/Medic.cs @@ -202,7 +202,7 @@ namespace ReallifeGamemode.Server.Factions.Medic foreach (var task in HealTasks) { var taskActive = Math.Abs((int)(((DateTimeOffset)new DateTime()).ToUnixTimeSeconds() - ((DateTimeOffset)task.Time).ToUnixTimeSeconds())); - if (taskActive > 60000) + if (taskActive > 600) { delHealTask(PlayerService.GetPlayerByNameOrId(task.Victim)); }