Merge branch 'hotfix/hanf' into develop

This commit is contained in:
hydrant
2021-05-30 14:45:54 +02:00
3 changed files with 73 additions and 51 deletions

View File

@@ -333,9 +333,19 @@ export default function hanfSystem(globalData: IGlobalData) {
let hanfDataIdToObjectMap: Map<number, ObjectMp> = new Map<number, ObjectMp>();
let hanfDataIdToTextLabelMap: Map<number, TextLabelMp> = new Map<number, TextLabelMp>();
mp.events.add("SERVER:Hanf_UpdateHanf", (dataJsonArr: string[]) => {
var dataJson = dataJsonArr.join('');
var data: Array<CannabisData> = <Array<CannabisData>>JSON.parse(dataJson)
let currentHanfUpdateJsonData: Map<number, string> = new Map<number, string>();
mp.events.add("SERVER:Hanf_UpdateHanf", (currentIndex: number, totalData: number, currentData: string) => {
currentHanfUpdateJsonData.set(currentIndex, currentData);
if (currentHanfUpdateJsonData.size == totalData) {
var jsonData: string = "";
for (var i = 0; i < totalData; i++) {
jsonData += currentHanfUpdateJsonData.get(i);
}
currentHanfUpdateJsonData.clear();
var data: Array<CannabisData> = <Array<CannabisData>>JSON.parse(jsonData)
var newPlants = data.filter(d => currentHanfData.filter(x => x.Id === d.Id).length == 0);
var removedPlants = currentHanfData.filter(d => data.filter(x => x.Id === d.Id).length == 0);
@@ -377,6 +387,7 @@ export default function hanfSystem(globalData: IGlobalData) {
});
currentHanfData = data;
}
});
function getPlantModel(plant: CannabisData): number {

View File

@@ -281,21 +281,29 @@ namespace ReallifeGamemode.Server.Managers
}).ToList();
_currentCannabisData = activePlants;
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
UpdateHanfForPlayer(p, activePlants);
});
UpdateHanfForPlayer();
}
public static void UpdateHanfForPlayer(Player player, List<CannabisData> cannabisData = null)
public static void UpdateHanfForPlayer(Player player = null, List<CannabisData> cannabisData = null)
{
cannabisData ??= _currentCannabisData;
string jsonStr = JsonConvert.SerializeObject(cannabisData);
List<string> parts = GetChunks(jsonStr, 500);
string[] parts = GetChunks(jsonStr, 5000).ToArray();
player.TriggerEvent("SERVER:Hanf_UpdateHanf", parts);
int totalData = parts.Length;
for (int i = 0; i < totalData; i++)
{
if (player != null)
{
player.TriggerEvent("SERVER:Hanf_UpdateHanf", i, totalData, parts[i]);
}
else
{
NAPI.ClientEvent.TriggerClientEventForAll("SERVER:Hanf_UpdateHanf", i, totalData, parts[i]);
}
}
}
public static List<string> GetChunks(string value, int chunkSize)
@@ -648,6 +656,8 @@ namespace ReallifeGamemode.Server.Managers
InventoryManager.RemoveUserItem(user, cannabisUserItem, amount);
dbContext.SaveChanges();
dbContext.SaveChanges();
logger.LogInformation("Player {0} sold {1} cannabis to the server for {2} dollars", player.Name, amount, price);
player.SendNotification($"Du hast ~g~{amount} Hanfblüten~s~ für ~g~{price.ToMoneyString()}~s~ verkauft");

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@@ -15,9 +15,10 @@ namespace ReallifeGamemode.Server.Util
{ "iCroniX", "Life of Malle - Eimer für Alle - Alle für Malle - Böllern! (CroniX)" },
{ "balboistderbeste", "Hurra! Hurra! Der Balbo ist jetzt da! (balbo)" },
{ "AirMake", "The fresh breeze of the stone is back. (AirMake)" },
{ "raviatex", "I'll remember you all in therapy. (aviate)" },
{ "datgame__", "KOPF ENTWICKLUNG!! (hydrant)" },
{ "Roachkook", "2head Entwickler ist wieder online (kookroach)" }
{ "raviatex", "was zitterstn so (aviate)" },
{ "datgame__", "ja (hydrant)" },
{ "Roachkook", "2head Entwickler ist wieder online (kookroach)" },
{ "Prelex", "zigaretten (Makkaroni)" }
};
public static int newbiePlayedMinutesThreshold = 30 * 60;