Fix Sani Decission

This commit is contained in:
VegaZ
2021-04-05 17:08:56 +02:00
parent d4b1b57d7e
commit 7ddf145884
2 changed files with 6 additions and 6 deletions

View File

@@ -764,15 +764,15 @@ namespace ReallifeGamemode.Server.Events
{
if (!player.IsLoggedIn()) return;
if (!player.IsInVehicle) return;
if (player.VehicleSeat != 0) return;
if (player.GetData<bool>("healDecision") == true)
{
player.SetData<bool>("healDecision", true);
player.SetData<bool>("healDecision", false);
Medic.MakeHealDecision(player, false);
}
if (!player.IsInVehicle) return;
if (player.VehicleSeat != 0) return;
GTANetworkAPI.Vehicle v = player.Vehicle;
User u = player.GetUser();