Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop
This commit is contained in:
@@ -26,7 +26,7 @@ namespace ReallifeGamemode.Server.Admin
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{
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if (!cheater.IsLoggedIn())
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{
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cheater.Kick();
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return;
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}
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if(cheater.IsAdminDuty())
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@@ -841,13 +841,13 @@ namespace ReallifeGamemode.Server.Commands
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dbContext.SaveChanges();
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if (userwarn.warn >= 3)
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{
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ChatService.Broadcast("~y~INFO: Das war der 3. Warn - bitte bannen!");
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ChatService.BroadcastAdmin("~y~INFO: Das war der 3. Warn - bitte bannen!", AdminLevel.ADMIN);
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}
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}
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ChatService.SendMessage(target, "~r~WARNINFO: ~w~Du wurdest von " + adminPlayername + " verwarnt: " + reason);
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ChatService.Broadcast("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " verwarnt: " + reason);
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ChatService.BroadcastAdmin("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " verwarnt: " + reason, AdminLevel.ADMIN);
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}
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[Command("ip", "~m~Benutzung: ~s~/ip [Spieler]")]
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@@ -27,6 +27,7 @@ namespace ReallifeGamemode.Server.Events
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//player.SetSharedData("vehicleAdminSpeed2", 1.0);
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player.SetData("isLoggedIn", false);
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player.SafeTeleport(new Vector3(-1883.736, -781.4911, -10));
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player.Dimension = (uint)(player.Handle.Value + 1);
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bool registered = false;
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@@ -238,8 +238,12 @@ namespace ReallifeGamemode.Server.Events
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}
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player.RemoveAllWeapons();
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MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
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Player medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
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Medic.RemoveTaskFromList(task);
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if(task != null)
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{
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Player medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
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Medic.RemoveTaskFromList(task);
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}
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player.SafeTeleport(new Vector3(-495.45, -336.33, 34.5), 0, true);
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}
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@@ -30,6 +30,13 @@ namespace ReallifeGamemode.Server.Events
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public void OnPlayerDisconnected(Player player, DisconnectionType type, string reason)
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{
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if (!player.IsLoggedIn()) return;
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using var saveUser = new DatabaseContext();
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User user = player.GetUser(saveUser);
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if(user == null)
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{
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return;
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}
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if (type == DisconnectionType.Left)
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{
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@@ -49,7 +56,7 @@ namespace ReallifeGamemode.Server.Events
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GlobalHelper.DutyAdmins.Remove(player);
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}*/
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if (player.GetUser().IsAdmin(AdminLevel.MAPPING))
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if (user.IsAdmin(AdminLevel.MAPPING))
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{
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ChatService.BroadcastAdmin("!{#FFFF00}*** " + player.Name + " hat den Server verlassen", AdminLevel.MAPPING);
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}
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@@ -74,8 +81,8 @@ namespace ReallifeGamemode.Server.Events
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{
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Report.Report.listReports.Remove(temp);
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Player user = PlayerService.GetPlayerByNameOrId(temp.getUser());
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user.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen");
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Player ticketUser = PlayerService.GetPlayerByNameOrId(temp.getUser());
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ticketUser.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen");
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break;
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}
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@@ -124,27 +131,23 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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using (var saveUser = new DatabaseContext())
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Vector3 pos = player.Position;
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user.PositionX = pos.X;
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user.PositionY = pos.Y;
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user.PositionZ = pos.Z;
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saveUser.SaveChanges();
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user.Dead = player.HasData("isDead") ? (bool)player.GetData<bool>("isDead") : false;
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if (user.Wanteds > 0)
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{
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var user = player.GetUser(saveUser);
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Vector3 pos = player.Position;
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user.PositionX = pos.X;
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user.PositionY = pos.Y;
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user.PositionZ = pos.Z;
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saveUser.SaveChanges();
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user.Dead = player.HasData("isDead") ? (bool)player.GetData<bool>("isDead") : false;
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if (user.Wanteds > 0)
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{
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ChatService.HQMessage("Der Straftäter " + player.GetUser().Name + " ist vom Radar verschwunden");
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}
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ChatService.HQMessage("Der Straftäter " + user.Name + " ist vom Radar verschwunden");
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}
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player.SetData("isLoggedIn", false);
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player.TriggerEvent("CLIENT:DestroyPed", 1);
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player.TriggerEvent("CLIENT:DestroyPed", 2);
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player.TriggerEvent("CLIENT:DestroyPed", 3);
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player.TriggerEvent("CLIENT:DestroyPed", 3);
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player.TriggerEvent("CLIENT:DestroyPed", 4);
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Medic.delHealTask(player);
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@@ -144,6 +144,8 @@ namespace ReallifeGamemode.Server.Events
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{
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Jail.Check_PutBehindBars(user);
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}
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player.Dimension = 0;
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}
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player.TriggerEvent("draw", player.Name, player.Handle.Value);
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@@ -31,8 +31,9 @@ namespace ReallifeGamemode.Server.Extensions
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/// <returns></returns>
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public static User GetUser(this Player client, DatabaseContext context = null)
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{
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context = context ?? new DatabaseContext();
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if (!client.IsLoggedIn()) return null;
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context = context ?? new DatabaseContext();
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return context
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.Users
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.Include(u => u.Faction)
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@@ -24,7 +24,7 @@ namespace ReallifeGamemode.Server.Report
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//ChatService.BroadcastAdmin("Eingehendes Ticket von " + client.Name + ": " + message + " (Benutze /showtickets)", AdminLevel.ADMIN);
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}
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[Command("showtickets", "~m~Benutzung: ~s~/showtickets")]
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[Command("showtickets", "~m~Benutzung: ~s~/showtickets", Alias = "st")]
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public void CmdAdminShowtickets(Player client)
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{
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if (!client.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
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@@ -27,12 +27,8 @@ namespace ReallifeGamemode.Server.Wanted
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}
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*/
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public static void ResetWantedTimeToElapse(Player client)
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public static void ResetWantedTimeToElapse(User user)
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{
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User user = client.GetUser();
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if (user.FactionId == 1 || user.FactionId == 3)
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return;
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waTimer[user.Id] = WantedEscapeTime;
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}
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@@ -45,7 +41,7 @@ namespace ReallifeGamemode.Server.Wanted
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if (user != null && user.Wanteds > 0)
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{
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if (!waTimer.ContainsKey(user.Id))
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ResetWantedTimeToElapse(player);
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ResetWantedTimeToElapse(user);
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bool isNearCop = false;
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foreach (var playerCop in NAPI.Pools.GetAllPlayers())
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@@ -70,7 +66,7 @@ namespace ReallifeGamemode.Server.Wanted
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if (waTimer[user.Id] <= 0)
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{
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ResetWantedTimeToElapse(player);
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ResetWantedTimeToElapse(user);
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player.SendChatMessage("~y~Du hast erfolgreich einen Wanted abgetaucht.");
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user.Wanteds -= 1;
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if (user.Wanteds == 0)
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@@ -82,7 +78,15 @@ namespace ReallifeGamemode.Server.Wanted
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waTimer[user.Id] = WantedEscapeTime;
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}
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else if (!isNearCop)
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{
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player.TriggerEvent("SERVER:SetWantedFlash", true);
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waTimer[user.Id] -= 2500;
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}
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else if (isNearCop)
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{
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player.TriggerEvent("SERVER:SetWantedFlash", false);
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ResetWantedTimeToElapse(user);
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}
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}
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}
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}
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@@ -18,7 +18,15 @@ namespace ReallifeGamemode.Server.WeaponDeal
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public static bool checkWeaponDbyVehicle(Vehicle vehicle)
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{
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if (!vehicle.HasData("WeaponDealLoad") || vehicle.GetData<bool>("WeaponDealLoad") == false)
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{
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return false;
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}
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if(!vehicle.HasData("weaponDeal") || vehicle.GetData<bool>("weapionDeal") == false)
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{
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return false;
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}
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return true;
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}
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