Fix more merge conflicts
This commit is contained in:
@@ -19,11 +19,8 @@ namespace reallife_gamemode.Server.Extensions
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{
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public static User GetUser(this Client client, DatabaseContext context = null)
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{
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<<<<<<< HEAD
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if (!client.IsLoggedIn()) return null;
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=======
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>>>>>>> feature/client-player-keys
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if (!client.IsLoggedIn()) return null;
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using (DatabaseContext dbContext = new DatabaseContext())
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if(context == null)
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{
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@@ -40,29 +37,7 @@ namespace reallife_gamemode.Server.Extensions
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public static bool IsLoggedIn(this Client player)
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{
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<<<<<<< HEAD
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return player.HasData("isLoggedIn") ? player.GetData("isLoggedIn") : false;
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=======
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if(context == null)
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{
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using(context = new DatabaseContext())
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{
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User u = client.GetUser();
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if (u == null) return null;
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return u.GetFaction();
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}
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}
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else
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{
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User u = client.GetUser();
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if (u == null) return null;
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return u.GetFaction();
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}
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}
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public static bool IsLoggedIn(Client player)
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{
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return player.GetData("isLoggedIn");
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}
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public static void BanPlayer(Client admin, Client target, string reason, int mins)
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@@ -103,7 +78,6 @@ namespace reallife_gamemode.Server.Extensions
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}
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admin.SendChatMessage(target.Name + " wurde entbannt.");
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//TODO ***Admin Info: {ADMIN-NAME} hat {USER-NAME} entbannt.
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>>>>>>> feature/client-player-keys
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}
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}
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}
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