Show inventory for Admins

This commit is contained in:
VegaZ
2018-12-16 00:16:54 +01:00
parent ff652a3152
commit 8064549f8b
4 changed files with 281 additions and 48 deletions

View File

@@ -1,4 +1,5 @@
var show = false; var show = false;
var showAdmin = false;
var trading = false; var trading = false;
const { x: screenX, y: screenY } = mp.game.graphics.getScreenActiveResolution(0, 0); const { x: screenX, y: screenY } = mp.game.graphics.getScreenActiveResolution(0, 0);
let rxC = 0.5; let rxC = 0.5;
@@ -10,6 +11,8 @@ let eX = sX - 0.1;
let eY = sY - 0.1; let eY = sY - 0.1;
let sizeMul = 0.08; let sizeMul = 0.08;
let yMul = 1.8; let yMul = 1.8;
var targetPlayerName;
let closePos = [0.7125, 0.17]
var inventoryWeight; var inventoryWeight;
var items = [[]]; var items = [[]];
@@ -47,7 +50,8 @@ var stackToItem;
mp.events.add("showInventory", (invWeight, itemArr) => { mp.events.add("showInventory", (invWeight, itemArr) => {
if (show === false) { if (show === false) {
mp.gui.chat.activate(false); //mp.gui.chat.activate(false);
setInterval()
mp.gui.cursor.show(true, true); mp.gui.cursor.show(true, true);
inventoryWeight = invWeight; inventoryWeight = invWeight;
items = itemArr; items = itemArr;
@@ -59,11 +63,49 @@ mp.events.add("showInventory", (invWeight, itemArr) => {
mp.gui.cursor.show(false, false); mp.gui.cursor.show(false, false);
show = false; show = false;
mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("itemimages"); mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("itemimages");
inventoryWeight = 0;
items = null;
}
});
mp.events.add("showInventoryToAdmin", (pName, invWeight, itemArr) => {
if (showAdmin === false) {
targetPlayerName = pName;
mp.gui.chat.activate(false);
inventoryWeight = invWeight;
items = itemArr;
mp.game.graphics.requestStreamedTextureDict("itemimages", true);
setTimeout(() => mp.gui.cursor.show(true, true), 100);
showAdmin = true;
} }
}); });
mp.events.add("addItem", (item) => { mp.events.add("addItem", (item) => {
items.push(item); if (show) {
items.push(JSON.parse(item));
}
});
mp.events.add("removeItem", (userItemId, amount) => {
if (show) {
var arrIndex;
for (var i = 0; i < items.length; i++) {
if (items[i][5] === userItemId) {
arrIndex = i;
}
}
if (amount === "stack") {
items[arrIndex][4] = "-1";
inventoryWeight -= parseInt(items[arrIndex][2]) * parseInt(items[arrIndex][3]);
items.splice(arrIndex, 1);
} else if (amount === "one") {
items[arrIndex][3]--;
inventoryWeight -= items[arrIndex][2];
if (items[arrIndex][3] === 0) {
items.splice(arrIndex, 1);
}
}
}
}); });
mp.events.add("render", () => { mp.events.add("render", () => {
@@ -150,7 +192,87 @@ mp.events.add("render", () => {
} }
} }
} }
if (showAdmin === true) {
var pos = mp.gui.cursor.position;
mp.game.graphics.set2dLayer(1);
//INVENTARHINTERGRUND
mp.game.graphics.drawRect(rxC, ryC, 0.45, 0.7, 255, 255, 255, 200);
mp.game.graphics.set2dLayer(2);
//INVENTARÜBERSCHRIFT
mp.game.graphics.drawText("Inventar von ~y~" + targetPlayerName + " ~g~(" + inventoryWeight + "/40000g)", [rxC, ryC - (rWidth / 1.20)], {
font: 7,
color: [112, 128, 144, 254],
scale: [0.7, 0.7],
outline: true,
});
//SLOTS [RECHTECKE] [SLOTZAHLEN]
var tempSlot;
for (var slots = 0; slots < grid.length; slots++) {
mp.game.graphics.drawRect(grid[slots][0], grid[slots][1], sizeMul, sizeMul * yMul, 112, 128, 144, 254);
mp.game.graphics.drawText(tempSlot = slots + 1, [grid[slots][0] - (sizeMul / 2) + 0.006, grid[slots][1] - (sizeMul / 2 * yMul)], {
font: 7,
color: [255, 69, 0, 254],
scale: [0.3, 0.3],
outline: true,
});
}
mp.game.graphics.set2dLayer(3);
//SPRITES + ITEMANZAHL
for (var currentItem = 0; currentItem < items.length; currentItem++) {
if (items[currentItem][4] !== "-1") {
mp.game.graphics.drawSprite("itemimages", items[currentItem][0].toLowerCase(), grid[parseInt(items[currentItem][4] - 1)][0], grid[parseInt(items[currentItem][4] - 1)][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255);
mp.game.graphics.drawText("(~y~" + items[currentItem][3] + "~s~)", [grid[parseInt(items[currentItem][4] - 1)][0] + (sizeMul / 2) - 0.008, grid[parseInt(items[currentItem][4] - 1)][1] + 0.05], {
font: 0,
color: [255, 255, 255, 255],
scale: [0.25, 0.25],
outline: true,
});
}
}
mp.game.graphics.set2dLayer(4);
//WENN MAUS ÜBER ITEM
if (isMouseOverItem(pos[0], pos[1]) && dragItem === null) {
mp.game.graphics.drawRect(pos[0] / screenX, pos[1] / screenY + 0.055, 0.14, 0.08, 0, 0, 0, 220);
var hoverItemP = [items[hoverItem][0], items[hoverItem][1], items[hoverItem][2], items[hoverItem][3]];
//NAME
mp.game.graphics.drawText("~g~" + hoverItemP[0], [pos[0] / screenX, pos[1] / screenY + 0.02], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.4, 0.4],
outline: true,
});
//BESCHREIBUNG
mp.game.graphics.drawText(hoverItemP[1], [pos[0] / screenX, pos[1] / screenY + 0.04], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.35, 0.35],
outline: true,
});
//EINZELGEWICHT
mp.game.graphics.drawText("~y~" + hoverItemP[2] + "g~s~ * " + hoverItemP[3] + "~s~ = ~y~" + hoverItemP[2] * hoverItemP[3] + "g", [pos[0] / screenX, pos[1] / screenY + 0.06], {
font: 4,
color: [255, 255, 255, 255],
scale: [0.35, 0.35],
outline: true,
});
}
if (isMouseOverX(pos[0], pos[1])) {
mp.game.graphics.drawSprite("itemimages", "x", closePos[0], closePos[1], 0.02, 0.035, 0, 220, 20, 60, 255);
} else {
mp.game.graphics.drawSprite("itemimages", "x", closePos[0], closePos[1], 0.02, 0.035, 0, 255, 255, 255, 255);
}
}
}); });
function isMouseOverItem(cX, cY) { function isMouseOverItem(cX, cY) {
@@ -242,6 +364,23 @@ function isItemOverSameItem(cX2, cY2) {
} }
} }
function isMouseOverX(cX2, cY2) {
if (showAdmin) {
var x = cX2 / screenX;
var y = cY2 / screenY;
var a;
var b;
var c;
a = closePos[0] - x;
b = closePos[1] - y;
c = Math.sqrt(a * a + b * b);
if (c < 0.018) {
return true;
}
}
}
mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => { mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => {
var cX = x / screenX; var cX = x / screenX;
@@ -330,5 +469,42 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
} }
} }
} }
} }
if (showAdmin) {
//LINKE MAUSTASTE
//RUNTER
if (upOrDown === "down" && leftOrRight === "left" && mouseLDown === false && mouseRDown === false) {
if (isMouseOverItem(x, y)) {
items[hoverItem][4] = "-1"
inventoryWeight -= parseInt(items[hoverItem][2]) * parseInt(items[hoverItem][3]);
mp.events.callRemote('removeItemAsAdmin', "stack", items[hoverItem][5], targetPlayerName);
}
}
//RECHTE MAUSTASTEshowAdmin = true;
//RUNTER
if (upOrDown === "down" && leftOrRight === "right" && mouseLDown === false && mouseRDown === false) {
if (isMouseOverItem(x, y)) {
items[hoverItem][3]--;
mp.events.callRemote('removeItemAsAdmin', "one", items[hoverItem][5], targetPlayerName);
if (items[hoverItem][3] === 0) {
items[hoverItem][4] = "-1";
}
inventoryWeight -= items[hoverItem][2];
}
}
if (upOrDown === "down" && leftOrRight === "left" && mouseLDown === false && mouseRDown === false) {
if (isMouseOverX(x, y)) {
mp.gui.chat.activate(true);
mp.gui.cursor.show(false, false);
showAdmin = false;
mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("itemimages");
inventoryWeight = 0;
items = null;
}
}
}
}); });

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1 version https://git-lfs.github.com/spec/v1
oid sha256:dcf279344c11eb9eac1801e56e6fa11172e577ff415363338c5f38d2d1152b31 oid sha256:df4d09a306cb10b002168a863f3b4c43554350c6eb64c9e5707513b249d5b03c
size 33792 size 34304

View File

@@ -61,43 +61,7 @@ namespace reallife_gamemode.Server.Commands
usableItemObj.Use(eatItem, player); usableItemObj.Use(eatItem, player);
} }
} }
[Command("myitems")]
public void CmdAdminMyItems(Client player)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
List<UserItem> itemList = player.GetUser().GetItems();
foreach (var item in itemList)
{
IItem iitem = InventoryManager.GetItemById(item.ItemId);
player.SendChatMessage("Item: ~g~" + item.Amount + " " + iitem.Name);
}
}
[Command("giveitem", "~m~Benutzung: ~s~/giveitem [Target] [Item ID] [Anzahl]")]
public void CmdAdminGiveItem(Client player, string targetname, int itemId, int amount)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
return;
}
UserItem item = new UserItem() { ItemId = itemId, UserId = target.GetUser().Id, Amount = amount};
InventoryManager.AddItemToInventory(target, item);
}
#region Support #region Support
[Command("o", "~m~Benutzung: ~s~/o [Nachricht]", GreedyArg = true)] [Command("o", "~m~Benutzung: ~s~/o [Nachricht]", GreedyArg = true)]
@@ -1062,6 +1026,48 @@ namespace reallife_gamemode.Server.Commands
#region ALevel1337 #region ALevel1337
[Command("giveitem", "~m~Benutzung: ~s~/giveitem [Target] [Item ID] [Anzahl]")]
public void CmdAdminGiveItem(Client player, string targetname, int itemId, int amount)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
return;
}
UserItem item = new UserItem() { ItemId = itemId, UserId = target.GetUser().Id, Amount = amount };
InventoryManager.AddItemToInventory(target, item);
}
[Command("inventory", "~m~Benutzung: ~s~/inventory [Spieler]")]
public void CmdAdminGiveItem(Client player, string targetname)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
return;
}
var user = target.GetUser();
InventoryManager.GetUserItemsAsAdmin(player, user);
}
[Command("editmode")] [Command("editmode")]
public void CmdAdminToggleEditMode(Client player) public void CmdAdminToggleEditMode(Client player)
{ {

View File

@@ -6,6 +6,7 @@ using reallife_gamemode.Server.Commands;
using reallife_gamemode.Server.Entities; using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions; using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Inventory.Interfaces; using reallife_gamemode.Server.Inventory.Interfaces;
using reallife_gamemode.Server.Services;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -101,6 +102,32 @@ namespace reallife_gamemode.Server.Managers
} }
} }
public static void GetUserItemsAsAdmin(Client player, Entities.User user)
{
var inventoryWeight = 0;
using (var context = new DatabaseContext())
{
List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
string[][] items = new string[userItems.Count][];
foreach (var item in userItems)
{
IItem iItem = GetItemById(item.ItemId);
var currentItemWeight = iItem.Gewicht * item.Amount;
inventoryWeight += currentItemWeight;
items[userItems.IndexOf(item)] = new string[6];
items[userItems.IndexOf(item)][0] = iItem.Name;
items[userItems.IndexOf(item)][1] = iItem.Description;
items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
items[userItems.IndexOf(item)][3] = item.Amount.ToString();
items[userItems.IndexOf(item)][4] = item.Slot.ToString();
items[userItems.IndexOf(item)][5] = item.Id.ToString();
}
player.TriggerEvent("showInventoryToAdmin", user.Name, inventoryWeight, items);
}
}
[RemoteEvent("saveInventory")] [RemoteEvent("saveInventory")]
public void SavePlayerInventory(Client player, string itemArray) public void SavePlayerInventory(Client player, string itemArray)
{ {
@@ -147,9 +174,9 @@ namespace reallife_gamemode.Server.Managers
var user = player.GetUser(); var user = player.GetUser();
using (var context = new DatabaseContext()) using (var context = new DatabaseContext())
{ {
List <UserItem> allItemsByUser = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
List<UserItem> allItemsByUser = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
var slotArr = Enumerable.Range(1, 20).ToList(); var slotArr = Enumerable.Range(1, 20).ToList();
allItemsByUser.ForEach(allItem => allItemsByUser.ForEach(allItem =>
{ {
@@ -164,10 +191,34 @@ namespace reallife_gamemode.Server.Managers
IItem iItem = GetItemById(item.ItemId); IItem iItem = GetItemById(item.ItemId);
string[] newItem = new string[] { iItem.Name, iItem.Description, iItem.Gewicht.ToString(), item.Amount.ToString(), newSlot.ToString(), item.Id.ToString()}; string[] newItem = new string[] { iItem.Name, iItem.Description, iItem.Gewicht.ToString(), item.Amount.ToString(), newSlot.ToString(), item.Id.ToString() };
player.TriggerEvent("addItem", newItem); player.TriggerEvent("addItem", JsonConvert.SerializeObject(newItem));
}
}
[RemoteEvent("removeItemAsAdmin")]
public void SavePlayerInventory(Client player, string amount, string userItemId, string targetPlayerName)
{
using (var context = new DatabaseContext())
{
UserItem fItem = context.UserItems.FirstOrDefault(j => j.Id == int.Parse(userItemId));
Client targetPlayer = ClientService.GetClientByNameOrId(targetPlayerName);
if (amount == "stack")
{
var itemSlot = fItem.Slot;
targetPlayer.TriggerEvent("removeItem", userItemId, "stack");
context.UserItems.Remove(fItem);
}
else if (amount == "one")
{
var itemSlot = fItem.Slot;
targetPlayer.TriggerEvent("removeItem", userItemId, "one");
fItem.Amount--;
}
context.SaveChanges();
} }
} }
} }
} }