Show inventory for Admins
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
var show = false;
|
||||
var showAdmin = false;
|
||||
var trading = false;
|
||||
const { x: screenX, y: screenY } = mp.game.graphics.getScreenActiveResolution(0, 0);
|
||||
let rxC = 0.5;
|
||||
@@ -10,6 +11,8 @@ let eX = sX - 0.1;
|
||||
let eY = sY - 0.1;
|
||||
let sizeMul = 0.08;
|
||||
let yMul = 1.8;
|
||||
var targetPlayerName;
|
||||
let closePos = [0.7125, 0.17]
|
||||
|
||||
var inventoryWeight;
|
||||
var items = [[]];
|
||||
@@ -47,7 +50,8 @@ var stackToItem;
|
||||
|
||||
mp.events.add("showInventory", (invWeight, itemArr) => {
|
||||
if (show === false) {
|
||||
mp.gui.chat.activate(false);
|
||||
//mp.gui.chat.activate(false);
|
||||
setInterval()
|
||||
mp.gui.cursor.show(true, true);
|
||||
inventoryWeight = invWeight;
|
||||
items = itemArr;
|
||||
@@ -59,11 +63,49 @@ mp.events.add("showInventory", (invWeight, itemArr) => {
|
||||
mp.gui.cursor.show(false, false);
|
||||
show = false;
|
||||
mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("itemimages");
|
||||
inventoryWeight = 0;
|
||||
items = null;
|
||||
}
|
||||
});
|
||||
|
||||
mp.events.add("showInventoryToAdmin", (pName, invWeight, itemArr) => {
|
||||
if (showAdmin === false) {
|
||||
targetPlayerName = pName;
|
||||
mp.gui.chat.activate(false);
|
||||
inventoryWeight = invWeight;
|
||||
items = itemArr;
|
||||
mp.game.graphics.requestStreamedTextureDict("itemimages", true);
|
||||
setTimeout(() => mp.gui.cursor.show(true, true), 100);
|
||||
showAdmin = true;
|
||||
}
|
||||
});
|
||||
|
||||
mp.events.add("addItem", (item) => {
|
||||
items.push(item);
|
||||
if (show) {
|
||||
items.push(JSON.parse(item));
|
||||
}
|
||||
});
|
||||
|
||||
mp.events.add("removeItem", (userItemId, amount) => {
|
||||
if (show) {
|
||||
var arrIndex;
|
||||
for (var i = 0; i < items.length; i++) {
|
||||
if (items[i][5] === userItemId) {
|
||||
arrIndex = i;
|
||||
}
|
||||
}
|
||||
if (amount === "stack") {
|
||||
items[arrIndex][4] = "-1";
|
||||
inventoryWeight -= parseInt(items[arrIndex][2]) * parseInt(items[arrIndex][3]);
|
||||
items.splice(arrIndex, 1);
|
||||
} else if (amount === "one") {
|
||||
items[arrIndex][3]--;
|
||||
inventoryWeight -= items[arrIndex][2];
|
||||
if (items[arrIndex][3] === 0) {
|
||||
items.splice(arrIndex, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
mp.events.add("render", () => {
|
||||
@@ -151,6 +193,86 @@ mp.events.add("render", () => {
|
||||
|
||||
}
|
||||
}
|
||||
if (showAdmin === true) {
|
||||
var pos = mp.gui.cursor.position;
|
||||
|
||||
mp.game.graphics.set2dLayer(1);
|
||||
//INVENTARHINTERGRUND
|
||||
mp.game.graphics.drawRect(rxC, ryC, 0.45, 0.7, 255, 255, 255, 200);
|
||||
|
||||
mp.game.graphics.set2dLayer(2);
|
||||
//INVENTARÜBERSCHRIFT
|
||||
mp.game.graphics.drawText("Inventar von ~y~" + targetPlayerName + " ~g~(" + inventoryWeight + "/40000g)", [rxC, ryC - (rWidth / 1.20)], {
|
||||
font: 7,
|
||||
color: [112, 128, 144, 254],
|
||||
scale: [0.7, 0.7],
|
||||
outline: true,
|
||||
});
|
||||
|
||||
//SLOTS [RECHTECKE] [SLOTZAHLEN]
|
||||
var tempSlot;
|
||||
for (var slots = 0; slots < grid.length; slots++) {
|
||||
mp.game.graphics.drawRect(grid[slots][0], grid[slots][1], sizeMul, sizeMul * yMul, 112, 128, 144, 254);
|
||||
mp.game.graphics.drawText(tempSlot = slots + 1, [grid[slots][0] - (sizeMul / 2) + 0.006, grid[slots][1] - (sizeMul / 2 * yMul)], {
|
||||
font: 7,
|
||||
color: [255, 69, 0, 254],
|
||||
scale: [0.3, 0.3],
|
||||
outline: true,
|
||||
});
|
||||
}
|
||||
|
||||
mp.game.graphics.set2dLayer(3);
|
||||
//SPRITES + ITEMANZAHL
|
||||
for (var currentItem = 0; currentItem < items.length; currentItem++) {
|
||||
if (items[currentItem][4] !== "-1") {
|
||||
mp.game.graphics.drawSprite("itemimages", items[currentItem][0].toLowerCase(), grid[parseInt(items[currentItem][4] - 1)][0], grid[parseInt(items[currentItem][4] - 1)][1], rWidth / 8, rWidth / 5, 0, 255, 255, 255, 255);
|
||||
mp.game.graphics.drawText("(~y~" + items[currentItem][3] + "~s~)", [grid[parseInt(items[currentItem][4] - 1)][0] + (sizeMul / 2) - 0.008, grid[parseInt(items[currentItem][4] - 1)][1] + 0.05], {
|
||||
font: 0,
|
||||
color: [255, 255, 255, 255],
|
||||
scale: [0.25, 0.25],
|
||||
outline: true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
mp.game.graphics.set2dLayer(4);
|
||||
//WENN MAUS ÜBER ITEM
|
||||
if (isMouseOverItem(pos[0], pos[1]) && dragItem === null) {
|
||||
mp.game.graphics.drawRect(pos[0] / screenX, pos[1] / screenY + 0.055, 0.14, 0.08, 0, 0, 0, 220);
|
||||
|
||||
var hoverItemP = [items[hoverItem][0], items[hoverItem][1], items[hoverItem][2], items[hoverItem][3]];
|
||||
|
||||
//NAME
|
||||
mp.game.graphics.drawText("~g~" + hoverItemP[0], [pos[0] / screenX, pos[1] / screenY + 0.02], {
|
||||
font: 4,
|
||||
color: [255, 255, 255, 255],
|
||||
scale: [0.4, 0.4],
|
||||
outline: true,
|
||||
});
|
||||
|
||||
//BESCHREIBUNG
|
||||
mp.game.graphics.drawText(hoverItemP[1], [pos[0] / screenX, pos[1] / screenY + 0.04], {
|
||||
font: 4,
|
||||
color: [255, 255, 255, 255],
|
||||
scale: [0.35, 0.35],
|
||||
outline: true,
|
||||
});
|
||||
|
||||
//EINZELGEWICHT
|
||||
mp.game.graphics.drawText("~y~" + hoverItemP[2] + "g~s~ * " + hoverItemP[3] + "~s~ = ~y~" + hoverItemP[2] * hoverItemP[3] + "g", [pos[0] / screenX, pos[1] / screenY + 0.06], {
|
||||
font: 4,
|
||||
color: [255, 255, 255, 255],
|
||||
scale: [0.35, 0.35],
|
||||
outline: true,
|
||||
});
|
||||
}
|
||||
if (isMouseOverX(pos[0], pos[1])) {
|
||||
mp.game.graphics.drawSprite("itemimages", "x", closePos[0], closePos[1], 0.02, 0.035, 0, 220, 20, 60, 255);
|
||||
} else {
|
||||
mp.game.graphics.drawSprite("itemimages", "x", closePos[0], closePos[1], 0.02, 0.035, 0, 255, 255, 255, 255);
|
||||
}
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
function isMouseOverItem(cX, cY) {
|
||||
@@ -242,6 +364,23 @@ function isItemOverSameItem(cX2, cY2) {
|
||||
}
|
||||
}
|
||||
|
||||
function isMouseOverX(cX2, cY2) {
|
||||
if (showAdmin) {
|
||||
var x = cX2 / screenX;
|
||||
var y = cY2 / screenY;
|
||||
var a;
|
||||
var b;
|
||||
var c;
|
||||
|
||||
a = closePos[0] - x;
|
||||
b = closePos[1] - y;
|
||||
c = Math.sqrt(a * a + b * b);
|
||||
if (c < 0.018) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => {
|
||||
|
||||
var cX = x / screenX;
|
||||
@@ -331,4 +470,41 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
|
||||
}
|
||||
}
|
||||
}
|
||||
if (showAdmin) {
|
||||
//LINKE MAUSTASTE
|
||||
//RUNTER
|
||||
if (upOrDown === "down" && leftOrRight === "left" && mouseLDown === false && mouseRDown === false) {
|
||||
|
||||
if (isMouseOverItem(x, y)) {
|
||||
items[hoverItem][4] = "-1"
|
||||
inventoryWeight -= parseInt(items[hoverItem][2]) * parseInt(items[hoverItem][3]);
|
||||
mp.events.callRemote('removeItemAsAdmin', "stack", items[hoverItem][5], targetPlayerName);
|
||||
}
|
||||
}
|
||||
|
||||
//RECHTE MAUSTASTEshowAdmin = true;
|
||||
//RUNTER
|
||||
if (upOrDown === "down" && leftOrRight === "right" && mouseLDown === false && mouseRDown === false) {
|
||||
|
||||
if (isMouseOverItem(x, y)) {
|
||||
items[hoverItem][3]--;
|
||||
mp.events.callRemote('removeItemAsAdmin', "one", items[hoverItem][5], targetPlayerName);
|
||||
if (items[hoverItem][3] === 0) {
|
||||
items[hoverItem][4] = "-1";
|
||||
}
|
||||
inventoryWeight -= items[hoverItem][2];
|
||||
}
|
||||
}
|
||||
if (upOrDown === "down" && leftOrRight === "left" && mouseLDown === false && mouseRDown === false) {
|
||||
|
||||
if (isMouseOverX(x, y)) {
|
||||
mp.gui.chat.activate(true);
|
||||
mp.gui.cursor.show(false, false);
|
||||
showAdmin = false;
|
||||
mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("itemimages");
|
||||
inventoryWeight = 0;
|
||||
items = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:dcf279344c11eb9eac1801e56e6fa11172e577ff415363338c5f38d2d1152b31
|
||||
size 33792
|
||||
oid sha256:df4d09a306cb10b002168a863f3b4c43554350c6eb64c9e5707513b249d5b03c
|
||||
size 34304
|
||||
|
||||
@@ -61,43 +61,7 @@ namespace reallife_gamemode.Server.Commands
|
||||
usableItemObj.Use(eatItem, player);
|
||||
}
|
||||
}
|
||||
[Command("myitems")]
|
||||
public void CmdAdminMyItems(Client player)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
|
||||
{
|
||||
ChatService.NotAuthorized(player);
|
||||
return;
|
||||
}
|
||||
|
||||
List<UserItem> itemList = player.GetUser().GetItems();
|
||||
|
||||
foreach (var item in itemList)
|
||||
{
|
||||
IItem iitem = InventoryManager.GetItemById(item.ItemId);
|
||||
player.SendChatMessage("Item: ~g~" + item.Amount + " " + iitem.Name);
|
||||
}
|
||||
}
|
||||
|
||||
[Command("giveitem", "~m~Benutzung: ~s~/giveitem [Target] [Item ID] [Anzahl]")]
|
||||
public void CmdAdminGiveItem(Client player, string targetname, int itemId, int amount)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
|
||||
{
|
||||
ChatService.NotAuthorized(player);
|
||||
return;
|
||||
}
|
||||
|
||||
Client target = ClientService.GetClientByNameOrId(targetname);
|
||||
if (target == null || !target.IsLoggedIn())
|
||||
{
|
||||
ChatService.PlayerNotFound(player);
|
||||
return;
|
||||
}
|
||||
|
||||
UserItem item = new UserItem() { ItemId = itemId, UserId = target.GetUser().Id, Amount = amount};
|
||||
InventoryManager.AddItemToInventory(target, item);
|
||||
}
|
||||
|
||||
#region Support
|
||||
[Command("o", "~m~Benutzung: ~s~/o [Nachricht]", GreedyArg = true)]
|
||||
@@ -1062,6 +1026,48 @@ namespace reallife_gamemode.Server.Commands
|
||||
|
||||
|
||||
#region ALevel1337
|
||||
|
||||
[Command("giveitem", "~m~Benutzung: ~s~/giveitem [Target] [Item ID] [Anzahl]")]
|
||||
public void CmdAdminGiveItem(Client player, string targetname, int itemId, int amount)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
|
||||
{
|
||||
ChatService.NotAuthorized(player);
|
||||
return;
|
||||
}
|
||||
|
||||
Client target = ClientService.GetClientByNameOrId(targetname);
|
||||
if (target == null || !target.IsLoggedIn())
|
||||
{
|
||||
ChatService.PlayerNotFound(player);
|
||||
return;
|
||||
}
|
||||
|
||||
UserItem item = new UserItem() { ItemId = itemId, UserId = target.GetUser().Id, Amount = amount };
|
||||
InventoryManager.AddItemToInventory(target, item);
|
||||
}
|
||||
|
||||
[Command("inventory", "~m~Benutzung: ~s~/inventory [Spieler]")]
|
||||
public void CmdAdminGiveItem(Client player, string targetname)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
|
||||
{
|
||||
ChatService.NotAuthorized(player);
|
||||
return;
|
||||
}
|
||||
|
||||
Client target = ClientService.GetClientByNameOrId(targetname);
|
||||
if (target == null || !target.IsLoggedIn())
|
||||
{
|
||||
ChatService.PlayerNotFound(player);
|
||||
return;
|
||||
}
|
||||
|
||||
var user = target.GetUser();
|
||||
|
||||
InventoryManager.GetUserItemsAsAdmin(player, user);
|
||||
}
|
||||
|
||||
[Command("editmode")]
|
||||
public void CmdAdminToggleEditMode(Client player)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,7 @@ using reallife_gamemode.Server.Commands;
|
||||
using reallife_gamemode.Server.Entities;
|
||||
using reallife_gamemode.Server.Extensions;
|
||||
using reallife_gamemode.Server.Inventory.Interfaces;
|
||||
using reallife_gamemode.Server.Services;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -101,6 +102,32 @@ namespace reallife_gamemode.Server.Managers
|
||||
}
|
||||
}
|
||||
|
||||
public static void GetUserItemsAsAdmin(Client player, Entities.User user)
|
||||
{
|
||||
var inventoryWeight = 0;
|
||||
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
|
||||
string[][] items = new string[userItems.Count][];
|
||||
foreach (var item in userItems)
|
||||
{
|
||||
IItem iItem = GetItemById(item.ItemId);
|
||||
var currentItemWeight = iItem.Gewicht * item.Amount;
|
||||
inventoryWeight += currentItemWeight;
|
||||
|
||||
items[userItems.IndexOf(item)] = new string[6];
|
||||
items[userItems.IndexOf(item)][0] = iItem.Name;
|
||||
items[userItems.IndexOf(item)][1] = iItem.Description;
|
||||
items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
|
||||
items[userItems.IndexOf(item)][3] = item.Amount.ToString();
|
||||
items[userItems.IndexOf(item)][4] = item.Slot.ToString();
|
||||
items[userItems.IndexOf(item)][5] = item.Id.ToString();
|
||||
}
|
||||
player.TriggerEvent("showInventoryToAdmin", user.Name, inventoryWeight, items);
|
||||
}
|
||||
}
|
||||
|
||||
[RemoteEvent("saveInventory")]
|
||||
public void SavePlayerInventory(Client player, string itemArray)
|
||||
{
|
||||
@@ -149,7 +176,7 @@ namespace reallife_gamemode.Server.Managers
|
||||
{
|
||||
|
||||
|
||||
List <UserItem> allItemsByUser = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
|
||||
List<UserItem> allItemsByUser = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
|
||||
var slotArr = Enumerable.Range(1, 20).ToList();
|
||||
allItemsByUser.ForEach(allItem =>
|
||||
{
|
||||
@@ -164,9 +191,33 @@ namespace reallife_gamemode.Server.Managers
|
||||
|
||||
IItem iItem = GetItemById(item.ItemId);
|
||||
|
||||
string[] newItem = new string[] { iItem.Name, iItem.Description, iItem.Gewicht.ToString(), item.Amount.ToString(), newSlot.ToString(), item.Id.ToString()};
|
||||
string[] newItem = new string[] { iItem.Name, iItem.Description, iItem.Gewicht.ToString(), item.Amount.ToString(), newSlot.ToString(), item.Id.ToString() };
|
||||
|
||||
player.TriggerEvent("addItem", newItem);
|
||||
player.TriggerEvent("addItem", JsonConvert.SerializeObject(newItem));
|
||||
}
|
||||
}
|
||||
[RemoteEvent("removeItemAsAdmin")]
|
||||
public void SavePlayerInventory(Client player, string amount, string userItemId, string targetPlayerName)
|
||||
{
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
UserItem fItem = context.UserItems.FirstOrDefault(j => j.Id == int.Parse(userItemId));
|
||||
|
||||
Client targetPlayer = ClientService.GetClientByNameOrId(targetPlayerName);
|
||||
|
||||
if (amount == "stack")
|
||||
{
|
||||
var itemSlot = fItem.Slot;
|
||||
targetPlayer.TriggerEvent("removeItem", userItemId, "stack");
|
||||
context.UserItems.Remove(fItem);
|
||||
}
|
||||
else if (amount == "one")
|
||||
{
|
||||
var itemSlot = fItem.Slot;
|
||||
targetPlayer.TriggerEvent("removeItem", userItemId, "one");
|
||||
fItem.Amount--;
|
||||
}
|
||||
context.SaveChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user