medic message revive auftrag angenommen

This commit is contained in:
2020-08-05 23:50:33 +02:00
parent e3ef3b2eb6
commit 80d4066221
2 changed files with 6 additions and 0 deletions

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic;
using GTANetworkAPI;
using Newtonsoft.Json;
using ReallifeGamemode.Server.Services;
/**
* @overview Life of German Reallife - Server Factions Medic Medic.cs
@@ -84,10 +85,13 @@ namespace ReallifeGamemode.Server.Factions.Medic
[RemoteEvent("updateMedicTask")]
public void UpdateMedicTasks(Player player, int type, int index, string medicName)
{
switch (type)
{
case 0:
ReviveTasks[index].MedicName = medicName;
ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + "hat den Reviveauftrag von " + medicName + " angenommen.", new List<int>() { 2 });
break;
case 1: