Rework deathdate in ReviveTasks

This commit is contained in:
VegaZ
2021-02-13 17:26:09 +01:00
parent 02f0943e11
commit 81fc9f6c6e
3 changed files with 38 additions and 8 deletions

View File

@@ -161,6 +161,25 @@ namespace ReallifeGamemode.Server.Commands
#region Mapping / Entwicklung
[Command("fakedeath", "~m~Benutzung: ~s~/fakedeath")] //Für Testing
public void CmdFakeDeath(Player player)
{
MedicTask reviveTask = new MedicTask()
{
Victim = "Test",
Position = new Vector3(1157.56f, -1510.56f, 34.8434f),
CauseOfDeath = "FAKE",
Caller = null,
Description = "Gestorben",
Time = DateTime.Now,
Type = MedicTaskType.REVIVE,
MedicName = "none",
};
Int32[] deathTimes = new Int32[] { 1613155414, 1613155340, 1613155222 };
player.SendChatMessage("SERVER: " + reviveTask.Time.ToString());
player.TriggerEvent("serializeString", JsonConvert.SerializeObject(reviveTask), JsonConvert.SerializeObject(deathTimes));
}
[Command("team", "~m~Benutzung: ~s~/team")]
public void CmdAdminTeam(Player player)
{