[+] Finished Payday-System
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@@ -53,6 +53,8 @@ namespace ReallifeGamemode.Server.Events
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player.Position = new Vector3(402.8664, -996.4108, -99.00027);
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//player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
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user.PaydayTimer = 60;
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}
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else if (dbContext.Users.Where(u => u.SocialClubName == player.SocialClubName).Count() >= 3)
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{
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