add GEZ
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@@ -28,13 +28,16 @@ namespace ReallifeGamemode.Server.Finance
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[JsonProperty("healthInsurance")]
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public int HealthInsurance { get; set; } = 0;
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[JsonProperty("gez")]
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public int gez { get; set; } = 0;
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[JsonProperty("factionMoney")]
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public int? FactionMoney { get; set; } = 0;
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[JsonProperty("otheramount")]
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public int? otheramount { get; set; } = 0;
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public Paycheck(float FinancialHelp, float FinancialInterest, int VehicleTaxation, float PropertyTaxation, int Wage, int Amount, int RentalFees, int HealthInsurance, int? FactionMoney, int? otheramount)
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public Paycheck(float FinancialHelp, float FinancialInterest, int VehicleTaxation, float PropertyTaxation, int Wage, int Amount, int RentalFees, int HealthInsurance, int gez, int? FactionMoney, int? otheramount)
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{
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this.FinancialHelp = FinancialHelp;
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this.FinancialInterest = FinancialInterest;
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@@ -44,6 +47,7 @@ namespace ReallifeGamemode.Server.Finance
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this.Amount = Amount;
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this.RentalFees = RentalFees;
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this.HealthInsurance = HealthInsurance;
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this.gez = gez;
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this.FactionMoney = FactionMoney;
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this.otheramount = otheramount;
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}
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