Finish DoorManager

This commit is contained in:
VegaZ
2018-11-02 22:23:41 +01:00
parent 488f42a365
commit 82dac7481b
4 changed files with 102 additions and 19 deletions

32
Server/Entities/Door.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Numerics;
using System.Text;
/**
* @overview Life of German Reallife - Entities Door (Door.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Entities
{
public class Door
{
[Key]
public int Id { get; set; }
public string Category { get; set; }
public string Name { get; set; }
public bool Locked { get; set; }
public int Model { get; set; }
public float X { get; set; }
public float Y { get; set; }
public float Z { get; set; }
[ForeignKey("FactionId")]
public int? FactionId { get; set; }
public Faction Faction { get; set; }
}
}