Removed unneccessary console outputs

This commit is contained in:
Lennart Kampshoff
2018-10-02 23:10:14 +02:00
parent e8cde556e0
commit 82e6999cc7

View File

@@ -1058,19 +1058,12 @@ namespace reallife_gamemode.Server.Commands
int userID = player.GetUser().Id; int userID = player.GetUser().Id;
using (var loadData = new DatabaseContext()) using (var loadData = new DatabaseContext())
{ {
NAPI.Util.ConsoleOutput("myID = " + userID); foreach (UserVehicle v in loadData.UserVehicles)
foreach (Entities.UserVehicle v in loadData.UserVehicles)
{ {
NAPI.Util.ConsoleOutput("Found vehicle: " + v.Model + " | userid = " + v.UserId);
if (v.UserId == userID) if (v.UserId == userID)
{ {
NAPI.Util.ConsoleOutput("Fahrzeug gehört dir (" + v.UserId + " ist " + userID + ")");
player.SendChatMessage("~b~" + v.Model); player.SendChatMessage("~b~" + v.Model);
} }
else
{
NAPI.Util.ConsoleOutput("Fahrzeug gehört nicht dir. (" + v.UserId + " ist nicht " + userID + ")");
}
} }
} }
} }