chat logs
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@@ -53,7 +53,7 @@ namespace ReallifeGamemode.Database.Models
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e.HasIndex(u => u.Name)
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.IsUnique(true);
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});
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modelBuilder.Entity<Entities.ServerVehicle>()
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.Property(sv => sv.Active)
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@@ -87,7 +87,7 @@ namespace ReallifeGamemode.Database.Models
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public DbSet<Entities.FactionVehicle> FactionVehicles { get; set; }
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//Shops
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public DbSet<Entities.ShopClothe> ShopClothes { get; set; }
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public DbSet<Entities.ShopClothe> ShopClothes { get; set; }
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public DbSet<Entities.ShopItem> ShopItems { get; set; }
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public DbSet<Entities.Weapon> Weapons { get; set; }
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public DbSet<Entities.WeaponCategory> WeaponCategories { get; set; }
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@@ -100,6 +100,19 @@ namespace ReallifeGamemode.Database.Models
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public DbSet<Entities.Logs.CommandLogEntry> CommandLogs { get; set; }
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public DbSet<Entities.Logs.LoginLogoutLogEntry> LoginLogoutLogs { get; set; }
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// Chat Logs
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public DbSet<Entities.Logs.Chat.ChatLogEntry> ChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.FactionChatLogEntry> FactionChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.DepartmentChatLogEntry> DepartmentChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.GangChatLogEntry> GangChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.GroupChatLogEntry> GroupChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.LeaderChatLogEntry> LeaderChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.LocalChatLogEntry> LocalChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.NewsChatLogEntry> NewsChatLogs { get; set; }
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public DbSet<Entities.Logs.Chat.OChatLogEntry> OChatLogs { get; set; }
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//Saves
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public DbSet<Entities.ATM> ATMs { get; set; }
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public DbSet<Entities.Saves.SavedBlip> Blips { get; set; }
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