Sani Sicherheitscheck eingebaut

This commit is contained in:
VegaZ
2021-04-08 23:48:06 +02:00
parent f139dfdab7
commit 850d05b4f1
2 changed files with 12 additions and 5 deletions

View File

@@ -239,11 +239,14 @@ namespace ReallifeGamemode.Server.Factions.Medic
{
MedicTask task = HealTasks.FirstOrDefault(t => t.Victim == player.Name);
if (task != null)
{
RemoveTaskFromList(task);
{
player.SetData("healauftrag", false);
var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
if (task.MedicName != "none")
{
medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
}
RemoveTaskFromList(task);
}
}
@@ -263,7 +266,10 @@ namespace ReallifeGamemode.Server.Factions.Medic
if (task != null)
{
var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
if (task.MedicName != "none")
{
medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
}
RemoveTaskFromList(task);
}
}