Sani Sicherheitscheck eingebaut
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@@ -239,11 +239,14 @@ namespace ReallifeGamemode.Server.Factions.Medic
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{
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MedicTask task = HealTasks.FirstOrDefault(t => t.Victim == player.Name);
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if (task != null)
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{
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RemoveTaskFromList(task);
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{
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player.SetData("healauftrag", false);
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var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
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medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
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if (task.MedicName != "none")
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{
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medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
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}
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RemoveTaskFromList(task);
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}
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}
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@@ -263,7 +266,10 @@ namespace ReallifeGamemode.Server.Factions.Medic
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if (task != null)
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{
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var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
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medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
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if (task.MedicName != "none")
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{
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medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
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}
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RemoveTaskFromList(task);
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}
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}
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