diff --git a/ReallifeGamemode.Server/Events/Death.cs b/ReallifeGamemode.Server/Events/Death.cs index fcbe84e5..f6f0e0c6 100644 --- a/ReallifeGamemode.Server/Events/Death.cs +++ b/ReallifeGamemode.Server/Events/Death.cs @@ -44,21 +44,13 @@ namespace ReallifeGamemode.Server.Events { ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString()); } - int? killerId; - float killerPosX; - float killerPosY; - float killerPosZ; - float killerHeading; + int? killerId = null; + float killerPosX = -1; + float killerPosY = -1; + float killerPosZ = -1; + float killerHeading = -1; - if (killer == null || killer.IsNull) - { - killerId = null; - killerPosX = -1; - killerPosY = -1; - killerPosZ = -1; - killerHeading = -1; - } - else if (killer.IsLoggedIn()) + if (killer.IsLoggedIn()) { var killerUser = killer.GetUser(dbContext); if (killerUser != null)