From 85ab6c09c22266cc0bb4e803958e2b72a53f0521 Mon Sep 17 00:00:00 2001 From: hydrant Date: Thu, 8 Apr 2021 00:03:05 +0200 Subject: [PATCH] fix death --- ReallifeGamemode.Server/Events/Death.cs | 20 ++++++-------------- 1 file changed, 6 insertions(+), 14 deletions(-) diff --git a/ReallifeGamemode.Server/Events/Death.cs b/ReallifeGamemode.Server/Events/Death.cs index fcbe84e5..f6f0e0c6 100644 --- a/ReallifeGamemode.Server/Events/Death.cs +++ b/ReallifeGamemode.Server/Events/Death.cs @@ -44,21 +44,13 @@ namespace ReallifeGamemode.Server.Events { ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString()); } - int? killerId; - float killerPosX; - float killerPosY; - float killerPosZ; - float killerHeading; + int? killerId = null; + float killerPosX = -1; + float killerPosY = -1; + float killerPosZ = -1; + float killerHeading = -1; - if (killer == null || killer.IsNull) - { - killerId = null; - killerPosX = -1; - killerPosY = -1; - killerPosZ = -1; - killerHeading = -1; - } - else if (killer.IsLoggedIn()) + if (killer.IsLoggedIn()) { var killerUser = killer.GetUser(dbContext); if (killerUser != null)