[*] Improvements on both Driving and Flight School

This commit is contained in:
Lukas Moungos
2019-11-01 19:49:28 +01:00
parent a211e23d37
commit 85bd8b82f7
9 changed files with 268 additions and 202 deletions

View File

@@ -8,6 +8,7 @@ using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.DrivingSchool
{
@@ -21,43 +22,47 @@ namespace ReallifeGamemode.Server.DrivingSchool
private readonly IReadOnlyCollection<Vector3> DrivingRoute = new List<Vector3>
{
//BEGIN
new Vector3(-745.6191, -1285.735, 4.947221),
new Vector3(-704.5242, -1246.765, 9.885977),
new Vector3(-673.0675, -1266.652, 10.29717),
new Vector3(-646.1747, -1293.238, 10.28384),
new Vector3(-510.7098, -916.9164, 25.10735),
new Vector3(-492.6284, -860.5167, 29.89526),
new Vector3(-450.3232, -841.7007, 30.3698),
new Vector3(17.09636, -973.2763, 29.01929),
new Vector3(76.66012, -999.568, 28.97918),
new Vector3(-745.6191, -1285.735, 3.947221),
new Vector3(-704.5242, -1246.765, 8.885977),
new Vector3(-673.0675, -1266.652, 9.29717),
new Vector3(-646.1747, -1293.238, 9.28384),
new Vector3(-510.7098, -916.9164, 24.10735),
new Vector3(-492.6284, -860.5167, 28.89526),
new Vector3(-450.3232, -841.7007, 29.3698),
new Vector3(17.09636, -973.2763, 28.01929),
new Vector3(76.66012, -999.568, 27.97918),
//SLALOM
new Vector3(-12.64976, -1751.287, 28.91913),
new Vector3(6.008641, -1767.067, 28.91265),
new Vector3(12.80635, -1752.094, 28.91877),
new Vector3(26.71735, -1747.96, 28.92006),
new Vector3(28.67053, -1733.492, 28.91953),
new Vector3(42.68731, -1728.767, 28.92002),
new Vector3(44.33229, -1714.426, 28.9193),
new Vector3(37.25899, -1723.924, 28.92041),
new Vector3(34.591, -1738.211, 28.92125),
new Vector3(21.28996, -1742.563, 28.91987),
new Vector3(18.46534, -1756.87, 28.92011),
new Vector3(4.841759, -1761.316, 28.91519),
new Vector3(44.69115, -1805.247, 25.07369),
new Vector3(111.6519, -1822.466, 26.03703),
new Vector3(-12.64976, -1751.287, 27.91913),
new Vector3(6.008641, -1767.067, 27.91265),
new Vector3(12.80635, -1752.094, 27.91877),
new Vector3(26.71735, -1747.96, 27.92006),
new Vector3(28.67053, -1733.492, 27.91953),
new Vector3(42.68731, -1728.767, 27.92002),
new Vector3(44.33229, -1714.426, 27.9193),
new Vector3(37.25899, -1723.924, 27.92041),
new Vector3(34.591, -1738.211, 27.92125),
new Vector3(21.28996, -1742.563, 27.91987),
new Vector3(18.46534, -1756.87, 27.92011),
new Vector3(4.841759, -1761.316, 27.91519),
new Vector3(44.69115, -1805.247, 24.07369),
new Vector3(111.6519, -1822.466, 25.03703),
//AUTOBAHN-ENDE
new Vector3(-270.89, -1461.01, 30.81),
new Vector3(-369.08, -1415.37, 28.68),
new Vector3(-114.48, -1251.43, 36.59),
new Vector3(59.22, -1261.71, 28.84),
new Vector3(39.12, -1165.28, 28.87),
new Vector3(-307.52, -1200.85, 36.79),
new Vector3(-441.79, -1251.67, 45.37),
new Vector3(-463.77, -1405.07, 28.71),
new Vector3(-617.66, -1259.34, 10.82),
new Vector3(-758.35, -1285.03, 4.48),
new Vector3(-270.89, -1461.01, 29.81),
new Vector3(-369.08, -1415.37, 27.68),
new Vector3(-114.48, -1251.43, 35.59),
new Vector3(59.22, -1261.71, 27.84),
new Vector3(39.12, -1165.28, 27.87),
new Vector3(-307.52, -1200.85, 35.79),
new Vector3(-441.79, -1251.67, 44.37),
new Vector3(-463.77, -1405.07, 27.71),
new Vector3(-617.66, -1259.34, 9.82),
}.AsReadOnly();
private readonly IReadOnlyCollection<Vector3> Stop = new List<Vector3>
{
new Vector3(-758.35, -1285.03, 3.48),
}.AsReadOnly();
public static void Setup()
{
informationLabel = NAPI.TextLabel.CreateTextLabel("Fahrschule", new Vector3(-813.17, -1354.5, 5.14), 20.0f, 1.3f, 0, new Color(255, 255, 255));
@@ -85,9 +90,22 @@ namespace ReallifeGamemode.Server.DrivingSchool
public void StartDrivingSchool(Client client)
{
User user = client.GetUser();
if (user.DriverLicenseVehicle)
return;
if(user.Handmoney < 2500)
{
client.SendNotification("~r~Du brauchst ~g~$2500~r~ auf der Hand um die Prüfung zu starten.", true);
return;
}
using (var dbContext = new DatabaseContext())
{
User payer = client.GetUser(dbContext);
payer.Handmoney -= 2500;
dbContext.SaveChanges();
}
if (user.DriverLicenseVehicle || client.HasData("ActiveSchool"))
return;
client.SetData("ActiveSchool", 0);
client.TriggerEvent("renderTextOnScreen", "Sie haben die Führerscheinprüfung gestartet. Steigen Sie in eines der Fahrschulautos ein.");
client.TriggerEvent("waitPlayerEntersVehicle");
}
@@ -103,13 +121,36 @@ namespace ReallifeGamemode.Server.DrivingSchool
}
else
{
user.TriggerEvent("renderTextOnScreen", "Gut nun kann die Prüfung losgehen");
user.TriggerEvent("renderTextOnScreen", "Gut nun kann die Prüfung losgehen.");
user.TriggerEvent("stopTimer");
CheckPointHandle.StartCheckPointRoute(user, DrivingRoute, 0, 1, "drivingSchoolEvent");
CheckPointHandle.StartCheckPointRoute(user, DrivingRoute, 0, 1, 7, "drivingSchoolEvent");
}
}
[RemoteEvent("drivingSchoolEventEnd")]
public void DrivingSchoolEventEnd(Client user, int checkpoint)
{
user.TriggerEvent("renderTextOnScreen", "Du hast den Führerschein bestanden. Glückwunsch!");
user.ResetData("ActiveSchool");
using (var dbContext = new DatabaseContext())
{
User drivingUser = user.GetUser(dbContext);
drivingUser.DriverLicenseVehicle = true;
dbContext.SaveChanges();
}
Vehicle veh = user.Vehicle;
user.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(veh);
VehicleStreaming.SetEngineState(veh, false);
VehicleStreaming.SetLockStatus(veh, false);
NAPI.Entity.SetEntityVelocity(veh.Handle, new Vector3(0, 0, 0));
veh.Position = sVeh.Position;
veh.Rotation = new Vector3(0, 0, sVeh.Heading);
}
[RemoteEvent("drivingSchoolEvent")]
public void DrivingSchoolEvent(Client user, int checkpoint)
{
@@ -117,39 +158,22 @@ namespace ReallifeGamemode.Server.DrivingSchool
if (checkpoint == 7)
{
user.TriggerEvent("checkWait");
ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach links");
}
ChatService.SendMessage(user, "Schaue an der nächsten Kreuzung nach links.");
}
else if (checkpoint == 9)
{
user.TriggerEvent("renderTextOnScreen", "Fahre zwischen den Laternen Slalom");
user.TriggerEvent("renderTextOnScreen", "Fahre zwischen den Laternen Slalom.");
}
else if (checkpoint == 20)
{
user.TriggerEvent("renderTextOnScreen", "Verlasse nun den Parkplatz");
user.TriggerEvent("renderTextOnScreen", "Verlasse nun den Parkplatz.");
}
else if (checkpoint == 32)
{
user.TriggerEvent("renderTextOnScreen", "Du hast den Führerschein bestanden. Glückwunsch");
User spieler = user.GetUser();
using (var dbContext = new DatabaseContext())
{
User drivingUser = dbContext.Users.Where(u => u.Id == spieler.Id).FirstOrDefault();
drivingUser.DriverLicenseVehicle = true;
dbContext.SaveChanges();
}
//veh & client tp
}
else if (checkpoint == 31)
{
CheckPointHandle.StartCheckPointRoute(user, Stop, 5000, 1, 7, "drivingSchoolEventEnd");
}
}
[Command("ld", "~m~Benutzung: ~s~/lt")]
public void CmdAdminLt(Client player)
{
Vehicle veh = player.Vehicle;
ChatService.Broadcast("x: " + veh.Rotation.X + " | y: " + veh.Rotation.Y + " | z: " + veh.Rotation.Z);
//player.TriggerEvent("lookDirectionTesting", veh);
}
}
}

View File

@@ -36,9 +36,15 @@ namespace ReallifeGamemode.Server.DrivingSchool
new Vector3(2134.13, 4782.7, 41.9),
new Vector3(2098.9, 4792.94, 41.98),
new Vector3(-869.77, -1424.05, 133),
}.AsReadOnly();
private readonly IReadOnlyCollection<Vector3> planeRouteEnd = new List<Vector3>
{
new Vector3(-1164.29, -2351.52, 14.88),
}.AsReadOnly();
public static void Setup()
{
@@ -65,8 +71,20 @@ namespace ReallifeGamemode.Server.DrivingSchool
[RemoteEvent("startplaneSchool")]
public void StartplaneSchool(Client client)
{
if (user.Handmoney < 5000)
{
client.SendNotification("~r~Du brauchst ~g~$5000~r~ auf der Hand um die Prüfung zu starten.", true);
return;
}
using (var dbContext = new DatabaseContext())
{
User payer = client.GetUser(dbContext);
payer.Handmoney -= 2500;
dbContext.SaveChanges();
}
User user = client.GetUser();
if (user.FlyingLicensePlane)
if (user.FlyingLicensePlane || client.HasData("ActiveSchool"))
return;
client.SetData("ActiveSchool", 1);
client.TriggerEvent("renderTextOnScreen", "Du hast die Flugscheinprüfung gestartet. Steige nun in eines der Flugzeuge ein.");
@@ -86,10 +104,32 @@ namespace ReallifeGamemode.Server.DrivingSchool
{
user.TriggerEvent("renderTextOnScreen", "Fahren Sie langsam und sicher zur Roten Markierung.");
user.TriggerEvent("stopTimer");
CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 6, "planeSchoolEvent");
CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 6, 12, "planeSchoolEvent");
}
}
[RemoteEvent("planeSchoolEventEnd")]
public void planeSchoolEventEnd(Client user, int checkpoint)
{
Vehicle veh = user.Vehicle;
user.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(veh);
VehicleStreaming.SetEngineState(veh, false);
VehicleStreaming.SetLockStatus(veh, false);
NAPI.Entity.SetEntityVelocity(veh.Handle, new Vector3(0, 0, 0));
veh.Position = sVeh.Position;
veh.Rotation = new Vector3(0, 0, sVeh.Heading);
user.TriggerEvent("renderTextOnScreen", "Du hast deinen Flugschein bestanden!");
using (var dbContext = new DatabaseContext())
{
User drivingUser = user.GetUser(dbContext);
drivingUser.FlyingLicensePlane = true;
dbContext.SaveChanges();
}
user.ResetData("ActiveSchool");
user.Position = new Vector3(-1083.96, -2476.96, 13.07);
}
[RemoteEvent("planeSchoolEvent")]
public void planeSchoolEvent(Client user, int checkpoint)
{
@@ -99,12 +139,8 @@ namespace ReallifeGamemode.Server.DrivingSchool
user.TriggerEvent("renderTextOnScreen", "Achten Sie darauf dass Sie mittig durch jeder Markierung fahren/fliegen.");
break;
case 1:
user.TriggerEvent("renderTextOnScreen", "Für die Flugprüfung haben Sie 15min Zeit.");
break;
case 2:
user.TriggerEvent("renderTextOnScreen", "Wenn Sie aus dem Flugzeug aussteigen sind Sie aus der Prüfung durchgefallen.");
user.TriggerEvent("renderTextOnScreen", "Falls Sie aus dem Flugzeug aussteigen sind Sie aus der Prüfung durchgefallen.");
break;
case 3:
@@ -137,28 +173,10 @@ namespace ReallifeGamemode.Server.DrivingSchool
case 14:
user.TriggerEvent("renderTextOnScreen", "Setze zum landeflug an. Drücke 'G' um ihr Fahrwerk auszufahren.");
CheckPointHandle.StartCheckPointRoute(user, planeRouteEnd, 5000, 6, 12, "planeSchoolEventEnd");
break;
case 15:
Vehicle veh = user.Vehicle;
user.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(veh);
VehicleStreaming.SetEngineState(veh, false);
VehicleStreaming.SetLockStatus(veh, false);
NAPI.Entity.SetEntityVelocity(veh.Handle, new Vector3(0,0,0));
veh.Position = sVeh.Position;
veh.Rotation = new Vector3(0, 0, sVeh.Heading);
user.TriggerEvent("renderTextOnScreen", "Du hast deinen Flugschein bestanden!");
using (var dbContext = new DatabaseContext())
{
User drivingUser = user.GetUser(dbContext);
drivingUser.FlyingLicensePlane = true;
dbContext.SaveChanges();
}
user.ResetData("ActiveSchool");
user.Position = new Vector3(-1083.96, -2476.96, 13.07);
break;
}
}