[HOTFIX] fix weapon in hup
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@@ -433,6 +433,7 @@ namespace ReallifeGamemode.Server.Extensions
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return;
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player.SyncAnimation("hup");
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NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Unarmed);
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if (player.GetUser().Wanteds > 0)
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PositionManager.cuffPoints.Add(player);
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