more fixes in report system

This commit is contained in:
2019-09-03 17:37:29 +02:00
parent 888536b0bc
commit 86afffd148

View File

@@ -108,15 +108,15 @@ namespace ReallifeGamemode.Server.Report
if (text.Equals("quit"))
{
ChatService.SendMessage(user, "~y~(REPORT) Chat vom Admin beendet");
ChatService.SendMessage(client, "~y~(REPORT) Chat beendet");
ChatService.SendMessage(user, "~y~[REPORT] Chat vom Admin beendet");
ChatService.SendMessage(client, "~y~[REPORT] Chat beendet");
listReports.Remove(temp);
return;
}
else{
ChatService.SendMessage(client, "~y~(REPORT) " + client.Name + ": " + text);
ChatService.SendMessage(user, "~y~(REPORT) " + username + ": " + text);
ChatService.SendMessage(client, "~y~[REPORT] " + client.Name + ": " + text);
ChatService.SendMessage(user, "~y~[REPORT] " + client.Name + ": " + text);
}
}
//Für User
@@ -138,8 +138,8 @@ namespace ReallifeGamemode.Server.Report
return;
}
Client admin = ClientService.GetClientByNameOrId(adminname);
ChatService.SendMessage(admin, "~y~" + username + " (REPORT): " + text);
ChatService.SendMessage(client, "~y~" + username + " (REPORT): " + text);
ChatService.SendMessage(admin, "~y~[REPORT] " + client.Name + ": " + text);
ChatService.SendMessage(client, "~y~[REPORT] " + client.Name + ": " + text);
}
}