Merge develop into ammunation

This commit is contained in:
VegaZ
2021-04-16 19:18:01 +02:00
97 changed files with 7784 additions and 747 deletions

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@@ -498,7 +498,7 @@ namespace ReallifeGamemode.Server.Events
List<string> stages = new List<string>();
foreach (var e in PositionManager.ElevatorPoints)
{
if (e.Position.DistanceTo2D(player.Position) <= 25 && e.Position.DistanceTo(player.Position) > 1.5)
if (e.Position.DistanceTo2D(player.Position) <= 30 && e.Position.DistanceTo(player.Position) > 1.5)
{
stages.Add(e.Stage);
}