From 87e601c2957333cec26a3ceddfb6bea3f2dccf71 Mon Sep 17 00:00:00 2001 From: "michael.reiswich" Date: Wed, 27 Jan 2021 22:30:12 +0100 Subject: [PATCH] jetzt aber --- ReallifeGamemode.Client/Interaction/friseur/friseur.ts | 2 +- ReallifeGamemode.Server/Events/UpdateCharacterCloth.cs | 8 +++++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/ReallifeGamemode.Client/Interaction/friseur/friseur.ts b/ReallifeGamemode.Client/Interaction/friseur/friseur.ts index a6dd70a3..ba64df88 100644 --- a/ReallifeGamemode.Client/Interaction/friseur/friseur.ts +++ b/ReallifeGamemode.Client/Interaction/friseur/friseur.ts @@ -279,7 +279,7 @@ export default function friseurShopList(globalData: IGlobalData) { if (lastClothing.drawable == currentItem.ClotheId && lastClothing.texture == currentTexture) { mp.game.audio.playSoundFrontend(1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true); } else { - mp.events.callRemote("SERVER:BuyHair", "clothe", JSON.stringify(serverData), currentItem.CloteID); + mp.events.callRemote("SERVER:BuyCharacterClothes", "clothe", JSON.stringify(serverData), currentItem.CloteID); mp.events.call("friseurMenu:close"); } diff --git a/ReallifeGamemode.Server/Events/UpdateCharacterCloth.cs b/ReallifeGamemode.Server/Events/UpdateCharacterCloth.cs index c35787fe..13f85f6f 100644 --- a/ReallifeGamemode.Server/Events/UpdateCharacterCloth.cs +++ b/ReallifeGamemode.Server/Events/UpdateCharacterCloth.cs @@ -181,7 +181,7 @@ namespace ReallifeGamemode.Server.Events } [RemoteEvent("SERVER:BuyCharacterClothes")] - public void RmtEvent_BuyClothes(Player client, string type, string jsonData) + public void RmtEvent_BuyClothes(Player client, string type, string jsonData, byte hair) { /* * [0] ComponentID @@ -279,6 +279,12 @@ namespace ReallifeGamemode.Server.Events } } + if(data[0] == 2){ + User payer = client.GetUser(dbContext); + payer.Character.Hair = hair; + dbContext.SaveChanges(); + } + client.GetUser(dbContext).Handmoney -= data[6]; dbContext.SaveChanges(); //client.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney);