Fix Medic 2
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@@ -24,7 +24,7 @@ namespace ReallifeGamemode.Server.Factions.Medic
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public static List<MedicTask> FireTasks = new List<MedicTask>();
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public static List<MedicTask> FireTasks = new List<MedicTask>();
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public static int ReviveIncome = 100;
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public static int ReviveIncome = 100;
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public static int dutyMedics = 0;
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public static int dutyMedics = 0;
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public static long reviveTaskTime = 120;
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public static int reviveTaskTime = 120;
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public static void AddTaskToList(MedicTask task)
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public static void AddTaskToList(MedicTask task)
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{
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{
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@@ -77,7 +77,7 @@ namespace ReallifeGamemode.Server.Factions.Medic
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DateTime actualTime = DateTime.Now;
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DateTime actualTime = DateTime.Now;
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foreach(var task in ReviveTasks)
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foreach(var task in ReviveTasks)
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{
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{
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task.TimeLeft = ((DateTimeOffset)task.Time).ToUnixTimeSeconds() - ((DateTimeOffset)actualTime).ToUnixTimeSeconds() - reviveTaskTime;
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task.TimeLeft = (Int32)(((DateTimeOffset)task.Time).ToUnixTimeSeconds() - ((DateTimeOffset)actualTime).ToUnixTimeSeconds() - reviveTaskTime);
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}
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}
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}
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}
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@@ -18,7 +18,7 @@ namespace ReallifeGamemode.Server.Factions.Medic
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public string Description { get; set; }
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public string Description { get; set; }
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public string Caller { get; set; }
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public string Caller { get; set; }
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public DateTime Time { get; set; }
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public DateTime Time { get; set; }
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public long TimeLeft { get; set; }
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public int TimeLeft { get; set; }
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public string MedicName { get; set; }
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public string MedicName { get; set; }
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}
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}
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