Fix Fare reset
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@@ -272,7 +272,8 @@ namespace ReallifeGamemode.Server.Managers
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driver.TriggerEvent("CLIENT:resetFareClock");
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driver.ResetData("Passager");
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driver.ResetData("hasPassager");
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foreach(Player occupant in veh.Occupants)
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driver.SetData<float>("FareKm", 0);
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foreach (Player occupant in veh.Occupants)
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{
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if (occupant == driver) continue;
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occupant.WarpOutOfVehicle();
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