Finish Duty-System (Clothing)

This commit is contained in:
VegaZ
2018-11-21 17:20:53 +01:00
parent 5e7a8ac0ae
commit 8919e76b75
5 changed files with 44 additions and 59 deletions

View File

@@ -22,7 +22,10 @@ namespace reallife_gamemode.Server.Entities
public int FactionId { get; set; }
public Faction Faction { get; set; }
public int ComponentId { get; set; }
public int Drawable { get; set; }
public bool Gender { get; set; }
public byte SlotType { get; set; }
public int SlotId { get; set; }
public int ClothId { get; set; }
}
}

View File

@@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
/**
* @overview Life of German Reallife - Entities DutyProp DutyProp.cs
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Entities
{
public class DutyProp
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Faction")]
public int FactionId { get; set; }
public Faction Faction { get; set; }
public int PropId { get; set; }
public int Drawable { get; set; }
}
}