fix server crash when player with job quits
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@@ -29,6 +29,7 @@ namespace ReallifeGamemode.Server.Job
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public void StartJob(Client player)
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{
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if (_inJob.Contains(player)) return;
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_inJob.Add(player);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{this.Name}~s~ gestartet.");
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@@ -36,11 +37,15 @@ namespace ReallifeGamemode.Server.Job
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JobStart?.Invoke(player);
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}
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public void StopJob(Client player)
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public void StopJob(Client player, bool quit = false)
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{
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if (!_inJob.Contains(player)) return;
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_inJob.Remove(player);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{this.Name}~s~ beendet.");
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if (quit)
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{
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{this.Name}~s~ beendet.");
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}
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JobStop?.Invoke(player);
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}
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