[+] Add HQ - Chat for Cops

This commit is contained in:
Lukas Moungos
2019-07-20 12:55:10 +02:00
parent ddfaff34b6
commit 8b4796cd85
4 changed files with 49 additions and 11 deletions

View File

@@ -219,7 +219,7 @@ namespace ReallifeGamemode.Server.Commands
targetUser.GiveWanteds(player, amount, reason);
}
[Command("clear", "~m~Benutzung: ~s~/clear [Name / ID] [Grund]")]
[Command("clear", "~m~Benutzung: ~s~/clear [Name / ID] [Grund]", GreedyArg = true)]
public void CmdFactionClear(Client player, string nameOrId, string reason)
{
@@ -245,13 +245,21 @@ namespace ReallifeGamemode.Server.Commands
ChatService.ErrorMessage(player, "Der Spieler hat keine Wanteds");
return;
}
ChatService.SendMessage(target, "Deine Akte wurde von "+ player.Name + " gelöscht. Grund:" + reason);
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
User copUser = copPlayer.GetUser();
if ((copUser.FactionId == 1 || copUser.FactionId == 3))
{
ChatService.SendMessage(copPlayer, "~r~HQ: Die Akte von " + user.Name + " wurde von "+ player.Name +" gelöscht. Grund: " + reason + ".");
}
}
targetUser.Wanteds = 0;
dbContext.SaveChanges();
}
}
[Command("release", "~m~Benutzung: ~s~/release [Name / ID] [Grund]")]
[Command("release", "~m~Benutzung: ~s~/release [Name / ID] [Grund]", GreedyArg = true)]
public void CmdFactionJailRelease(Client player, string nameOrId, string reason)
{
User user = player.GetUser();
@@ -280,6 +288,15 @@ namespace ReallifeGamemode.Server.Commands
if (targetUser.JailTime > 0)
{
Jail.Release_Jail(target, reason);
ChatService.SendMessage(target, "~r~Du wurdest von "+ player.Name +" aus dem Knast befreit");
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
User copUser = copPlayer.GetUser();
if ((copUser.FactionId == 1 || copUser.FactionId == 3))
{
ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde von " + player.Name + " aus dem Knast entlassen. Grund: " + reason + ".");
}
}
}
else
{

View File

@@ -108,11 +108,13 @@ namespace ReallifeGamemode.Server.Extensions
User copUser = copPlayer.GetUser();
if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop != null)
{
ChatService.SendMessage(copPlayer, "~r~HQ: Straftat gemeldet von" + cop.Name + ". Grund: " + reason + ". Straftäter: "+ user.Name + ".");
ChatService.SendMessage(copPlayer, "~r~HQ: Straftat gemeldet von " + cop.Name + " mit Fahndungslevel "+ amount +". Grund: " + reason + ". Straftäter: "+ user.Name + ".");
ChatService.SendMessage(copPlayer, "~r~HQ: Der Straftäter: " + user.Name + " wird nun mit "+ user.Wanteds +" gesucht.");
}
else if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop == null)
{
ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " hat eine Straftat begangen. Grund: " + reason + ".");
ChatService.SendMessage(copPlayer, "~r~HQ: Der Straftäter: " + user.Name + " wird nun mit " + user.Wanteds + " gesucht.");
}
}

View File

@@ -199,6 +199,11 @@ namespace ReallifeGamemode.Server.Finance
if (user.PaydayTimer <= 0)
{
Economy.SetPaycheck(player, user.Wage);
using (var dbContext = new DatabaseContext())
{
player.GetUser(dbContext).PaydayTimer = 60;
dbContext.SaveChanges();
}
return;
}
if (user.PaydayTimer > 0)
@@ -210,10 +215,7 @@ namespace ReallifeGamemode.Server.Finance
}
}
}
}
}
}
}

View File

@@ -42,6 +42,20 @@ namespace ReallifeGamemode.Server.Wanted
{
if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(client.Position) <= 200 && (!copClient.HasData("isDead") || copClient.GetData("isDead") != true))
{
using (var dbContext = new DatabaseContext())
{
if(!client.HasData("isDead") || client.GetData("isDead") == false)
{
client.GetUser(dbContext).JailTime = (user.Wanteds * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
}
else
{
client.GetUser(dbContext).JailTime = (user.Wanteds * 54);
}
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
}
client.SetData("isDead", false);
client.RemoveAllWeapons();
Random rnd = new Random();
@@ -58,13 +72,16 @@ namespace ReallifeGamemode.Server.Wanted
Medic.RemoveTaskFromList(task);
client.Health = 100;
using (var dbContext = new DatabaseContext())
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
client.GetUser(dbContext).JailTime = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges();
User copUser = copPlayer.GetUser();
if ((copUser.FactionId == 1 || copUser.FactionId == 3))
{
ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde im Knast zugewiesen.");
}
}
ChatService.SendMessage(client, "Du bist im Gefängnis für " + user.JailTime + " sekunden.");
Jailtime[user.Id] = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
}
}