From 8bc9a74ab9bc8b9a0935fa5275942ba518466d51 Mon Sep 17 00:00:00 2001 From: VegaZ Date: Sun, 23 Dec 2018 21:45:02 +0100 Subject: [PATCH] Fix pickup bug #2 --- Server/Inventory/GroundItem.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Server/Inventory/GroundItem.cs b/Server/Inventory/GroundItem.cs index ed60d3c5..b84a6679 100644 --- a/Server/Inventory/GroundItem.cs +++ b/Server/Inventory/GroundItem.cs @@ -74,8 +74,8 @@ namespace reallife_gamemode.Server.Inventory InventoryManager.AddItemToInventory(player, newItem); } nearest.Amount -= itemsToAdd; - nearestTextLabel.Text = nearestItem.Name + " ~s~(~y~" + (nearest.Amount - itemsToAdd) + "~s~)"; - player.SendNotification("Du hast nur ~g~" + itemsToAdd + " ~y~" + nearestItem.Name + " aufgehoben."); + nearestTextLabel.Text = nearestItem.Name + " ~s~(~y~" + nearest.Amount + "~s~)"; + player.SendNotification("Du hast nur ~g~" + itemsToAdd + " ~y~" + nearestItem.Name + "~s~ aufgehoben."); } } else @@ -95,7 +95,7 @@ namespace reallife_gamemode.Server.Inventory InventoryManager.AddItemToInventory(player, item); } RemoveGroundItem(nearest, nearestObject, nearestTextLabel); - player.SendNotification("Du hast ~g~" + nearest.Amount + " ~y~" + nearestItem.Name + " aufgehoben."); + player.SendNotification("Du hast ~g~" + nearest.Amount + " ~y~" + nearestItem.Name + " ~s~aufgehoben."); } } }