ist das denn die möglichkeit?

This commit is contained in:
hydrant
2020-05-10 23:28:44 +02:00
parent ccbf1ff41c
commit 8bf8944596
8 changed files with 34 additions and 25 deletions

View File

@@ -11,6 +11,7 @@ using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
/**
@@ -154,12 +155,12 @@ namespace ReallifeGamemode.Server.Events
/*if (player.Vehicle.GetData<bool>("timerJobVehicleRespawn") == true)
{*/
if (player.Vehicle.GetServerVehicle() is JobVehicle vehJ)
{
ChatService.SendMessage(player, "Debug4");
player.Vehicle.ResetData("timerJobVehicleRespawn");
ServerVehicle sVeh = Managers.VehicleManager.GetServerVehicleFromVehicle(player.Vehicle);
ServerVehicleExtensions.Spawn(sVeh, player.Vehicle);
}
{
ChatService.SendMessage(player, "Debug4");
player.Vehicle.ResetData("timerJobVehicleRespawn");
ServerVehicle sVeh = Managers.VehicleManager.GetServerVehicleFromVehicle(player.Vehicle);
ServerVehicleExtensions.Spawn(sVeh, player.Vehicle);
}
else
{
ChatService.SendMessage(player, "Debug5");
@@ -201,7 +202,7 @@ namespace ReallifeGamemode.Server.Events
{
player.SetData("isDead", false);
player.RemoveAllWeapons();
NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5),-98.36f);
NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5), -98.36f);
}
}